Rename model
based variable names to entity
(#24198)
## Context While looking through the client crate, I noticed that some of the old functions and variables were still using gpui::model name that was deprecated during the gpui3 transition. This PR renames those instances of model to entity to be more inline with gpui3. In addition, I also renamed `model` to `entity` in cases found by the below search terms given by @someone13574 - model = cx. - model: Entity - model: &Entity - OpenedModelHandle - model.update - model.upgrade - model = .*\.root (regex) - parent_model - model = cx.new - cx.spawn(move |model Release Notes: - N/A
This commit is contained in:
parent
27d1c689cf
commit
8c7096f7a6
40 changed files with 332 additions and 327 deletions
|
@ -51,7 +51,7 @@ impl EventEmitter<crate::Event> for TaskStore {}
|
|||
impl TaskStore {
|
||||
pub fn init(client: Option<&AnyProtoClient>) {
|
||||
if let Some(client) = client {
|
||||
client.add_model_request_handler(Self::handle_task_context_for_location);
|
||||
client.add_entity_request_handler(Self::handle_task_context_for_location);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue