Invalidate active diagnostics when they are removed
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
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parent
61d8848b31
commit
8e74cc178e
5 changed files with 148 additions and 113 deletions
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@ -8,7 +8,10 @@ pub use block_map::{BlockDisposition, BlockId, BlockProperties, BufferRows, Chun
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use block_map::{BlockMap, BlockPoint};
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use buffer::Rope;
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use fold_map::{FoldMap, ToFoldPoint as _};
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use gpui::{fonts::FontId, AppContext, Entity, ModelContext, ModelHandle};
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use gpui::{
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fonts::{FontId, HighlightStyle},
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AppContext, Entity, ModelContext, ModelHandle,
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};
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use language::{Anchor, Buffer, Point, ToOffset, ToPoint};
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use std::{
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collections::{HashMap, HashSet},
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@ -131,9 +134,10 @@ impl DisplayMap {
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block_map.insert(blocks, cx)
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}
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pub fn restyle_blocks<F>(&mut self, styles: HashMap<BlockId, Option<F>>)
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pub fn restyle_blocks<F1, F2>(&mut self, styles: HashMap<BlockId, (Option<F1>, Option<F2>)>)
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where
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F: 'static + Fn(&AppContext) -> BlockStyle,
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F1: 'static + Fn(&AppContext) -> Vec<(usize, HighlightStyle)>,
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F2: 'static + Fn(&AppContext) -> BlockStyle,
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{
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self.block_map.restyle(styles);
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}
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