Reduce number of snapshots and notifies during editor scrolling (#34228)

We not do not create new snapshots anymore when autoscrolling
horizontally and also do not notify any longer should the new scroll
position match the old one.

Release Notes:

- N/A

---------

Co-authored-by: Michael Sloan <mgsloan@gmail.com>
This commit is contained in:
Finn Evers 2025-07-11 19:34:45 +02:00 committed by GitHub
parent cd024b8870
commit 90bf602ceb
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
3 changed files with 89 additions and 67 deletions

View file

@ -8035,23 +8035,25 @@ impl Element for EditorElement {
}
};
// TODO: Autoscrolling for both axes
let mut autoscroll_request = None;
let mut autoscroll_containing_element = false;
let mut autoscroll_horizontally = false;
self.editor.update(cx, |editor, cx| {
autoscroll_request = editor.autoscroll_request();
autoscroll_containing_element =
let (
autoscroll_request,
autoscroll_containing_element,
needs_horizontal_autoscroll,
) = self.editor.update(cx, |editor, cx| {
let autoscroll_request = editor.autoscroll_request();
let autoscroll_containing_element =
autoscroll_request.is_some() || editor.has_pending_selection();
// TODO: Is this horizontal or vertical?!
autoscroll_horizontally = editor.autoscroll_vertically(
bounds,
line_height,
max_scroll_top,
window,
cx,
);
snapshot = editor.snapshot(window, cx);
let (needs_horizontal_autoscroll, was_scrolled) = editor
.autoscroll_vertically(bounds, line_height, max_scroll_top, window, cx);
if was_scrolled.0 {
snapshot = editor.snapshot(window, cx);
}
(
autoscroll_request,
autoscroll_containing_element,
needs_horizontal_autoscroll,
)
});
let mut scroll_position = snapshot.scroll_position();
@ -8460,10 +8462,12 @@ impl Element for EditorElement {
);
self.editor.update(cx, |editor, cx| {
let clamped = editor.scroll_manager.clamp_scroll_left(scroll_max.x);
if editor.scroll_manager.clamp_scroll_left(scroll_max.x) {
scroll_position.x = scroll_position.x.min(scroll_max.x);
}
let autoscrolled = if autoscroll_horizontally {
editor.autoscroll_horizontally(
if needs_horizontal_autoscroll.0
&& let Some(new_scroll_position) = editor.autoscroll_horizontally(
start_row,
editor_content_width,
scroll_width,
@ -8472,13 +8476,8 @@ impl Element for EditorElement {
window,
cx,
)
} else {
false
};
if clamped || autoscrolled {
snapshot = editor.snapshot(window, cx);
scroll_position = snapshot.scroll_position();
{
scroll_position = new_scroll_position;
}
});
@ -8593,7 +8592,9 @@ impl Element for EditorElement {
}
} else {
log::error!(
"bug: line_ix {} is out of bounds - row_infos.len(): {}, line_layouts.len(): {}, crease_trailers.len(): {}",
"bug: line_ix {} is out of bounds - row_infos.len(): {}, \
line_layouts.len(): {}, \
crease_trailers.len(): {}",
line_ix,
row_infos.len(),
line_layouts.len(),
@ -8839,7 +8840,7 @@ impl Element for EditorElement {
underline: None,
strikethrough: None,
}],
None
None,
);
let space_invisible = window.text_system().shape_line(
"".into(),
@ -8852,7 +8853,7 @@ impl Element for EditorElement {
underline: None,
strikethrough: None,
}],
None
None,
);
let mode = snapshot.mode.clone();

View file

@ -27,6 +27,8 @@ use workspace::{ItemId, WorkspaceId};
pub const SCROLL_EVENT_SEPARATION: Duration = Duration::from_millis(28);
const SCROLLBAR_SHOW_INTERVAL: Duration = Duration::from_secs(1);
pub struct WasScrolled(pub(crate) bool);
#[derive(Default)]
pub struct ScrollbarAutoHide(pub bool);
@ -215,7 +217,7 @@ impl ScrollManager {
workspace_id: Option<WorkspaceId>,
window: &mut Window,
cx: &mut Context<Editor>,
) {
) -> WasScrolled {
let scroll_top = scroll_position.y.max(0.);
let scroll_top = match EditorSettings::get_global(cx).scroll_beyond_last_line {
ScrollBeyondLastLine::OnePage => scroll_top,
@ -264,7 +266,7 @@ impl ScrollManager {
workspace_id,
window,
cx,
);
)
}
fn set_anchor(
@ -276,7 +278,7 @@ impl ScrollManager {
workspace_id: Option<WorkspaceId>,
window: &mut Window,
cx: &mut Context<Editor>,
) {
) -> WasScrolled {
let adjusted_anchor = if self.forbid_vertical_scroll {
ScrollAnchor {
offset: gpui::Point::new(anchor.offset.x, self.anchor.offset.y),
@ -286,10 +288,14 @@ impl ScrollManager {
anchor
};
self.autoscroll_request.take();
if self.anchor == adjusted_anchor {
return WasScrolled(false);
}
self.anchor = adjusted_anchor;
cx.emit(EditorEvent::ScrollPositionChanged { local, autoscroll });
self.show_scrollbars(window, cx);
self.autoscroll_request.take();
if let Some(workspace_id) = workspace_id {
let item_id = cx.entity().entity_id().as_u64() as ItemId;
@ -311,6 +317,8 @@ impl ScrollManager {
.detach()
}
cx.notify();
WasScrolled(true)
}
pub fn show_scrollbars(&mut self, window: &mut Window, cx: &mut Context<Editor>) {
@ -521,13 +529,13 @@ impl Editor {
scroll_position: gpui::Point<f32>,
window: &mut Window,
cx: &mut Context<Self>,
) {
) -> WasScrolled {
let mut position = scroll_position;
if self.scroll_manager.forbid_vertical_scroll {
let current_position = self.scroll_position(cx);
position.y = current_position.y;
}
self.set_scroll_position_internal(position, true, false, window, cx);
self.set_scroll_position_internal(position, true, false, window, cx)
}
/// Scrolls so that `row` is at the top of the editor view.
@ -559,7 +567,7 @@ impl Editor {
autoscroll: bool,
window: &mut Window,
cx: &mut Context<Self>,
) {
) -> WasScrolled {
let map = self.display_map.update(cx, |map, cx| map.snapshot(cx));
self.set_scroll_position_taking_display_map(
scroll_position,
@ -568,7 +576,7 @@ impl Editor {
map,
window,
cx,
);
)
}
fn set_scroll_position_taking_display_map(
@ -579,7 +587,7 @@ impl Editor {
display_map: DisplaySnapshot,
window: &mut Window,
cx: &mut Context<Self>,
) {
) -> WasScrolled {
hide_hover(self, cx);
let workspace_id = self.workspace.as_ref().and_then(|workspace| workspace.1);
@ -593,7 +601,7 @@ impl Editor {
scroll_position
};
self.scroll_manager.set_scroll_position(
let editor_was_scrolled = self.scroll_manager.set_scroll_position(
adjusted_position,
&display_map,
local,
@ -605,6 +613,7 @@ impl Editor {
self.refresh_inlay_hints(InlayHintRefreshReason::NewLinesShown, cx);
self.refresh_colors(false, None, window, cx);
editor_was_scrolled
}
pub fn scroll_position(&self, cx: &mut Context<Self>) -> gpui::Point<f32> {

View file

@ -1,6 +1,6 @@
use crate::{
DisplayRow, Editor, EditorMode, LineWithInvisibles, RowExt, SelectionEffects,
display_map::ToDisplayPoint,
display_map::ToDisplayPoint, scroll::WasScrolled,
};
use gpui::{Bounds, Context, Pixels, Window, px};
use language::Point;
@ -99,19 +99,21 @@ impl AutoscrollStrategy {
}
}
pub(crate) struct NeedsHorizontalAutoscroll(pub(crate) bool);
impl Editor {
pub fn autoscroll_request(&self) -> Option<Autoscroll> {
self.scroll_manager.autoscroll_request()
}
pub fn autoscroll_vertically(
pub(crate) fn autoscroll_vertically(
&mut self,
bounds: Bounds<Pixels>,
line_height: Pixels,
max_scroll_top: f32,
window: &mut Window,
cx: &mut Context<Editor>,
) -> bool {
) -> (NeedsHorizontalAutoscroll, WasScrolled) {
let viewport_height = bounds.size.height;
let visible_lines = viewport_height / line_height;
let display_map = self.display_map.update(cx, |map, cx| map.snapshot(cx));
@ -129,12 +131,14 @@ impl Editor {
scroll_position.y = max_scroll_top;
}
if original_y != scroll_position.y {
self.set_scroll_position(scroll_position, window, cx);
}
let editor_was_scrolled = if original_y != scroll_position.y {
self.set_scroll_position(scroll_position, window, cx)
} else {
WasScrolled(false)
};
let Some((autoscroll, local)) = self.scroll_manager.autoscroll_request.take() else {
return false;
return (NeedsHorizontalAutoscroll(false), editor_was_scrolled);
};
let mut target_top;
@ -212,7 +216,7 @@ impl Editor {
target_bottom = target_top + 1.;
}
match strategy {
let was_autoscrolled = match strategy {
AutoscrollStrategy::Fit | AutoscrollStrategy::Newest => {
let margin = margin.min(self.scroll_manager.vertical_scroll_margin);
let target_top = (target_top - margin).max(0.0);
@ -225,39 +229,42 @@ impl Editor {
if needs_scroll_up && !needs_scroll_down {
scroll_position.y = target_top;
self.set_scroll_position_internal(scroll_position, local, true, window, cx);
}
if !needs_scroll_up && needs_scroll_down {
} else if !needs_scroll_up && needs_scroll_down {
scroll_position.y = target_bottom - visible_lines;
self.set_scroll_position_internal(scroll_position, local, true, window, cx);
}
if needs_scroll_up ^ needs_scroll_down {
self.set_scroll_position_internal(scroll_position, local, true, window, cx)
} else {
WasScrolled(false)
}
}
AutoscrollStrategy::Center => {
scroll_position.y = (target_top - margin).max(0.0);
self.set_scroll_position_internal(scroll_position, local, true, window, cx);
self.set_scroll_position_internal(scroll_position, local, true, window, cx)
}
AutoscrollStrategy::Focused => {
let margin = margin.min(self.scroll_manager.vertical_scroll_margin);
scroll_position.y = (target_top - margin).max(0.0);
self.set_scroll_position_internal(scroll_position, local, true, window, cx);
self.set_scroll_position_internal(scroll_position, local, true, window, cx)
}
AutoscrollStrategy::Top => {
scroll_position.y = (target_top).max(0.0);
self.set_scroll_position_internal(scroll_position, local, true, window, cx);
self.set_scroll_position_internal(scroll_position, local, true, window, cx)
}
AutoscrollStrategy::Bottom => {
scroll_position.y = (target_bottom - visible_lines).max(0.0);
self.set_scroll_position_internal(scroll_position, local, true, window, cx);
self.set_scroll_position_internal(scroll_position, local, true, window, cx)
}
AutoscrollStrategy::TopRelative(lines) => {
scroll_position.y = target_top - lines as f32;
self.set_scroll_position_internal(scroll_position, local, true, window, cx);
self.set_scroll_position_internal(scroll_position, local, true, window, cx)
}
AutoscrollStrategy::BottomRelative(lines) => {
scroll_position.y = target_bottom + lines as f32;
self.set_scroll_position_internal(scroll_position, local, true, window, cx);
self.set_scroll_position_internal(scroll_position, local, true, window, cx)
}
}
};
self.scroll_manager.last_autoscroll = Some((
self.scroll_manager.anchor.offset,
@ -266,7 +273,8 @@ impl Editor {
strategy,
));
true
let was_scrolled = WasScrolled(editor_was_scrolled.0 || was_autoscrolled.0);
(NeedsHorizontalAutoscroll(true), was_scrolled)
}
pub(crate) fn autoscroll_horizontally(
@ -278,7 +286,7 @@ impl Editor {
layouts: &[LineWithInvisibles],
window: &mut Window,
cx: &mut Context<Self>,
) -> bool {
) -> Option<gpui::Point<f32>> {
let display_map = self.display_map.update(cx, |map, cx| map.snapshot(cx));
let selections = self.selections.all::<Point>(cx);
let mut scroll_position = self.scroll_manager.scroll_position(&display_map);
@ -319,22 +327,26 @@ impl Editor {
target_right = target_right.min(scroll_width);
if target_right - target_left > viewport_width {
return false;
return None;
}
let scroll_left = self.scroll_manager.anchor.offset.x * em_advance;
let scroll_right = scroll_left + viewport_width;
if target_left < scroll_left {
let was_scrolled = if target_left < scroll_left {
scroll_position.x = target_left / em_advance;
self.set_scroll_position_internal(scroll_position, true, true, window, cx);
true
self.set_scroll_position_internal(scroll_position, true, true, window, cx)
} else if target_right > scroll_right {
scroll_position.x = (target_right - viewport_width) / em_advance;
self.set_scroll_position_internal(scroll_position, true, true, window, cx);
true
self.set_scroll_position_internal(scroll_position, true, true, window, cx)
} else {
false
WasScrolled(false)
};
if was_scrolled.0 {
Some(scroll_position)
} else {
None
}
}