Rename h_stack
and v_stack
to h_flex
and v_flex
, respectively (#4053)
This PR renames the `h_stack` and `v_stack` to `h_flex` and `v_flex`, respectively. We were previously using `h_stack` and `v_stack` to match SwiftUI, but `h_flex` and `v_flex` fit better with the web/flexbox terminology that the rest of GPUI uses. Additionally, we were already calling the utility functions used to implement `h_stack` and `v_stack` by the new names. Release Notes: - N/A
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commit
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69 changed files with 271 additions and 271 deletions
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@ -99,8 +99,8 @@ use sum_tree::TreeMap;
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use text::{OffsetUtf16, Rope};
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use theme::{ActiveTheme, PlayerColor, StatusColors, SyntaxTheme, ThemeColors, ThemeSettings};
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use ui::{
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h_stack, prelude::*, ButtonSize, ButtonStyle, IconButton, IconName, IconSize, ListItem,
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Popover, Tooltip,
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h_flex, prelude::*, ButtonSize, ButtonStyle, IconButton, IconName, IconSize, ListItem, Popover,
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Tooltip,
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};
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use util::{post_inc, RangeExt, ResultExt, TryFutureExt};
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use workspace::{searchable::SearchEvent, ItemNavHistory, Pane, SplitDirection, ViewId, Workspace};
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@ -1264,7 +1264,7 @@ impl CompletionsMenu {
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None
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} else {
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Some(
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h_stack().ml_4().child(
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h_flex().ml_4().child(
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Label::new(text.clone())
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.size(LabelSize::Small)
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.color(Color::Muted),
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@ -1290,7 +1290,7 @@ impl CompletionsMenu {
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)
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.map(|task| task.detach_and_log_err(cx));
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}))
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.child(h_stack().overflow_hidden().child(completion_label))
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.child(h_flex().overflow_hidden().child(completion_label))
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.end_slot::<Div>(documentation_label),
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)
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})
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@ -9747,7 +9747,7 @@ pub fn diagnostic_block_renderer(diagnostic: Diagnostic, _is_valid: bool) -> Ren
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let group_id: SharedString = cx.block_id.to_string().into();
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// TODO: Nate: We should tint the background of the block with the severity color
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// We need to extend the theme before we can do this
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h_stack()
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h_flex()
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.id(cx.block_id)
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.group(group_id.clone())
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.relative()
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