Rename h_stack and v_stack to h_flex and v_flex, respectively (#4053)

This PR renames the `h_stack` and `v_stack` to `h_flex` and `v_flex`,
respectively.

We were previously using `h_stack` and `v_stack` to match SwiftUI, but
`h_flex` and `v_flex` fit better with the web/flexbox terminology that
the rest of GPUI uses.

Additionally, we were already calling the utility functions used to
implement `h_stack` and `v_stack` by the new names.

Release Notes:

- N/A
This commit is contained in:
Marshall Bowers 2024-01-15 11:34:06 -05:00 committed by GitHub
parent b136d21ebf
commit 90f4c70a82
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69 changed files with 271 additions and 271 deletions

View file

@ -11,7 +11,7 @@ impl Render for OverflowScrollStory {
.child(Story::title("Overflow Scroll"))
.child(Story::label("`overflow_x_scroll`"))
.child(
h_stack()
h_flex()
.id("overflow_x_scroll")
.gap_2()
.overflow_x_scroll()
@ -24,7 +24,7 @@ impl Render for OverflowScrollStory {
)
.child(Story::label("`overflow_y_scroll`"))
.child(
v_stack()
v_flex()
.id("overflow_y_scroll")
.gap_2()
.overflow_y_scroll()

View file

@ -117,7 +117,7 @@ impl Render for TextStory {
// type Element = Div;
// fn render(&mut self, cx: &mut gpui::ViewContext<Self>) -> Self::Element {
// v_stack()
// v_flex()
// .bg(blue())
// .child(
// div()