Rename h_stack
and v_stack
to h_flex
and v_flex
, respectively (#4053)
This PR renames the `h_stack` and `v_stack` to `h_flex` and `v_flex`, respectively. We were previously using `h_stack` and `v_stack` to match SwiftUI, but `h_flex` and `v_flex` fit better with the web/flexbox terminology that the rest of GPUI uses. Additionally, we were already calling the utility functions used to implement `h_stack` and `v_stack` by the new names. Release Notes: - N/A
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69 changed files with 271 additions and 271 deletions
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@ -20,7 +20,7 @@ use terminal::{
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Clear, Copy, Event, MaybeNavigationTarget, Paste, ShowCharacterPalette, Terminal,
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};
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use terminal_element::TerminalElement;
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use ui::{h_stack, prelude::*, ContextMenu, Icon, IconName, Label};
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use ui::{h_flex, prelude::*, ContextMenu, Icon, IconName, Label};
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use util::{paths::PathLikeWithPosition, ResultExt};
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use workspace::{
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item::{BreadcrumbText, Item, ItemEvent},
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@ -697,7 +697,7 @@ impl Item for TerminalView {
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cx: &WindowContext,
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) -> AnyElement {
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let title = self.terminal().read(cx).title(true);
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h_stack()
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h_flex()
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.gap_2()
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.child(Icon::new(IconName::Terminal))
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.child(Label::new(title).color(if selected {
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