Rename h_stack and v_stack to h_flex and v_flex, respectively (#4053)

This PR renames the `h_stack` and `v_stack` to `h_flex` and `v_flex`,
respectively.

We were previously using `h_stack` and `v_stack` to match SwiftUI, but
`h_flex` and `v_flex` fit better with the web/flexbox terminology that
the rest of GPUI uses.

Additionally, we were already calling the utility functions used to
implement `h_stack` and `v_stack` by the new names.

Release Notes:

- N/A
This commit is contained in:
Marshall Bowers 2024-01-15 11:34:06 -05:00 committed by GitHub
parent b136d21ebf
commit 90f4c70a82
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69 changed files with 271 additions and 271 deletions

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@ -10,7 +10,7 @@ use picker::{Picker, PickerDelegate};
use settings::{update_settings_file, SettingsStore};
use std::sync::Arc;
use theme::{Theme, ThemeMeta, ThemeRegistry, ThemeSettings};
use ui::{prelude::*, v_stack, ListItem, ListItemSpacing};
use ui::{prelude::*, v_flex, ListItem, ListItemSpacing};
use util::ResultExt;
use workspace::{ui::HighlightedLabel, ModalView, Workspace};
@ -70,7 +70,7 @@ impl FocusableView for ThemeSelector {
impl Render for ThemeSelector {
fn render(&mut self, _cx: &mut ViewContext<Self>) -> impl IntoElement {
v_stack().w(rems(34.)).child(self.picker.clone())
v_flex().w(rems(34.)).child(self.picker.clone())
}
}