Rename h_stack and v_stack to h_flex and v_flex, respectively (#4053)

This PR renames the `h_stack` and `v_stack` to `h_flex` and `v_flex`,
respectively.

We were previously using `h_stack` and `v_stack` to match SwiftUI, but
`h_flex` and `v_flex` fit better with the web/flexbox terminology that
the rest of GPUI uses.

Additionally, we were already calling the utility functions used to
implement `h_stack` and `v_stack` by the new names.

Release Notes:

- N/A
This commit is contained in:
Marshall Bowers 2024-01-15 11:34:06 -05:00 committed by GitHub
parent b136d21ebf
commit 90f4c70a82
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69 changed files with 271 additions and 271 deletions

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@ -1,4 +1,4 @@
use crate::{h_stack, prelude::*, Icon, IconName, IconSize};
use crate::{h_flex, prelude::*, Icon, IconName, IconSize};
use gpui::{relative, rems, Action, FocusHandle, IntoElement, Keystroke};
#[derive(IntoElement, Clone)]
@ -12,13 +12,13 @@ pub struct KeyBinding {
impl RenderOnce for KeyBinding {
fn render(self, cx: &mut WindowContext) -> impl IntoElement {
h_stack()
h_flex()
.flex_none()
.gap_2()
.children(self.key_binding.keystrokes().iter().map(|keystroke| {
let key_icon = Self::icon_for_key(&keystroke);
h_stack()
h_flex()
.flex_none()
.gap_0p5()
.p_0p5()