Rename h_stack
and v_stack
to h_flex
and v_flex
, respectively (#4053)
This PR renames the `h_stack` and `v_stack` to `h_flex` and `v_flex`, respectively. We were previously using `h_stack` and `v_stack` to match SwiftUI, but `h_flex` and `v_flex` fit better with the web/flexbox terminology that the rest of GPUI uses. Additionally, we were already calling the utility functions used to implement `h_stack` and `v_stack` by the new names. Release Notes: - N/A
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69 changed files with 271 additions and 271 deletions
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@ -1,4 +1,4 @@
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use crate::{h_stack, prelude::*, Icon, IconName, IconSize};
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use crate::{h_flex, prelude::*, Icon, IconName, IconSize};
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use gpui::{relative, rems, Action, FocusHandle, IntoElement, Keystroke};
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#[derive(IntoElement, Clone)]
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@ -12,13 +12,13 @@ pub struct KeyBinding {
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impl RenderOnce for KeyBinding {
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fn render(self, cx: &mut WindowContext) -> impl IntoElement {
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h_stack()
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h_flex()
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.flex_none()
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.gap_2()
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.children(self.key_binding.keystrokes().iter().map(|keystroke| {
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let key_icon = Self::icon_for_key(&keystroke);
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h_stack()
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h_flex()
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.flex_none()
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.gap_0p5()
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.p_0p5()
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