Rename h_stack and v_stack to h_flex and v_flex, respectively (#4053)

This PR renames the `h_stack` and `v_stack` to `h_flex` and `v_flex`,
respectively.

We were previously using `h_stack` and `v_stack` to match SwiftUI, but
`h_flex` and `v_flex` fit better with the web/flexbox terminology that
the rest of GPUI uses.

Additionally, we were already calling the utility functions used to
implement `h_stack` and `v_stack` by the new names.

Release Notes:

- N/A
This commit is contained in:
Marshall Bowers 2024-01-15 11:34:06 -05:00 committed by GitHub
parent b136d21ebf
commit 90f4c70a82
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
69 changed files with 271 additions and 271 deletions

View file

@ -135,7 +135,7 @@ impl RenderOnce for Tab {
})
.cursor_pointer()
.child(
h_stack()
h_flex()
.group("")
.relative()
.h_full()
@ -145,7 +145,7 @@ impl RenderOnce for Tab {
// .hover(|style| style.bg(tab_hover_bg))
// .active(|style| style.bg(tab_active_bg))
.child(
h_stack()
h_flex()
.w_3()
.h_3()
.justify_center()
@ -157,7 +157,7 @@ impl RenderOnce for Tab {
.children(self.start_slot),
)
.child(
h_stack()
h_flex()
.w_3()
.h_3()
.justify_center()