Rename h_stack and v_stack to h_flex and v_flex, respectively (#4053)

This PR renames the `h_stack` and `v_stack` to `h_flex` and `v_flex`,
respectively.

We were previously using `h_stack` and `v_stack` to match SwiftUI, but
`h_flex` and `v_flex` fit better with the web/flexbox terminology that
the rest of GPUI uses.

Additionally, we were already calling the utility functions used to
implement `h_stack` and `v_stack` by the new names.

Release Notes:

- N/A
This commit is contained in:
Marshall Bowers 2024-01-15 11:34:06 -05:00 committed by GitHub
parent b136d21ebf
commit 90f4c70a82
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69 changed files with 271 additions and 271 deletions

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@ -3,7 +3,7 @@ use settings::Settings;
use theme::ThemeSettings;
use crate::prelude::*;
use crate::{h_stack, v_stack, Color, KeyBinding, Label, LabelSize, StyledExt};
use crate::{h_flex, v_flex, Color, KeyBinding, Label, LabelSize, StyledExt};
pub struct Tooltip {
title: SharedString,
@ -73,7 +73,7 @@ impl Render for Tooltip {
overlay().child(
// padding to avoid mouse cursor
div().pl_2().pt_2p5().child(
v_stack()
v_flex()
.elevation_2(cx)
.font(ui_font)
.text_ui()
@ -81,7 +81,7 @@ impl Render for Tooltip {
.py_1()
.px_2()
.child(
h_stack()
h_flex()
.gap_4()
.child(self.title.clone())
.when_some(self.key_binding.clone(), |this, key_binding| {