Rename h_stack
and v_stack
to h_flex
and v_flex
, respectively (#4053)
This PR renames the `h_stack` and `v_stack` to `h_flex` and `v_flex`, respectively. We were previously using `h_stack` and `v_stack` to match SwiftUI, but `h_flex` and `v_flex` fit better with the web/flexbox terminology that the rest of GPUI uses. Additionally, we were already calling the utility functions used to implement `h_stack` and `v_stack` by the new names. Release Notes: - N/A
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b136d21ebf
commit
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69 changed files with 271 additions and 271 deletions
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@ -9,7 +9,7 @@ use schemars::JsonSchema;
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use serde::{Deserialize, Serialize};
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use settings::SettingsStore;
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use std::sync::Arc;
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use ui::{h_stack, ContextMenu, IconButton, Tooltip};
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use ui::{h_flex, ContextMenu, IconButton, Tooltip};
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use ui::{prelude::*, right_click_menu};
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const RESIZE_HANDLE_SIZE: Pixels = Pixels(6.);
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@ -682,7 +682,7 @@ impl Render for PanelButtons {
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)
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});
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h_stack().gap_0p5().children(buttons)
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h_flex().gap_0p5().children(buttons)
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}
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}
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@ -2,7 +2,7 @@ use gpui::{
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div, prelude::*, px, AnyView, DismissEvent, FocusHandle, ManagedView, Render, Subscription,
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View, ViewContext, WindowContext,
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};
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use ui::{h_stack, v_stack};
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use ui::{h_flex, v_flex};
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pub trait ModalView: ManagedView {
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fn on_before_dismiss(&mut self, _: &mut ViewContext<Self>) -> bool {
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@ -120,7 +120,7 @@ impl Render for ModalLayer {
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.left_0()
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.z_index(169)
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.child(
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v_stack()
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v_flex()
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.h(px(0.0))
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.top_20()
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.flex()
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@ -128,7 +128,7 @@ impl Render for ModalLayer {
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.items_center()
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.track_focus(&active_modal.focus_handle)
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.child(
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h_stack()
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h_flex()
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.on_mouse_down_out(cx.listener(|this, _, cx| {
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this.hide_modal(cx);
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}))
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@ -173,7 +173,7 @@ pub mod simple_message_notification {
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};
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use std::sync::Arc;
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use ui::prelude::*;
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use ui::{h_stack, v_stack, Button, Icon, IconName, Label, StyledExt};
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use ui::{h_flex, v_flex, Button, Icon, IconName, Label, StyledExt};
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pub struct MessageNotification {
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message: SharedString,
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@ -218,11 +218,11 @@ pub mod simple_message_notification {
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impl Render for MessageNotification {
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fn render(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {
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v_stack()
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v_flex()
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.elevation_3(cx)
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.p_4()
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.child(
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h_stack()
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h_flex()
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.justify_between()
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.child(div().max_w_80().child(Label::new(self.message.clone())))
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.child(
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@ -35,7 +35,7 @@ use ui::{
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prelude::*, right_click_menu, ButtonSize, Color, IconButton, IconButtonShape, IconName,
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IconSize, Indicator, Label, Tab, TabBar, TabPosition, Tooltip,
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};
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use ui::{v_stack, ContextMenu};
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use ui::{v_flex, ContextMenu};
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use util::{maybe, truncate_and_remove_front, ResultExt};
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#[derive(PartialEq, Clone, Copy, Deserialize, Debug)]
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@ -271,7 +271,7 @@ impl Pane {
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custom_drop_handle: None,
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can_split: true,
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render_tab_bar_buttons: Rc::new(move |pane, cx| {
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h_stack()
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h_flex()
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.gap_2()
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.child(
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IconButton::new("plus", IconName::Plus)
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@ -1444,7 +1444,7 @@ impl Pane {
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.track_scroll(self.tab_bar_scroll_handle.clone())
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.when(self.display_nav_history_buttons, |tab_bar| {
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tab_bar.start_child(
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h_stack()
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h_flex()
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.gap_2()
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.child(
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IconButton::new("navigate_backward", IconName::ArrowLeft)
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@ -1718,7 +1718,7 @@ impl FocusableView for Pane {
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impl Render for Pane {
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fn render(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {
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v_stack()
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v_flex()
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.key_context("Pane")
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.track_focus(&self.focus_handle)
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.size_full()
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@ -12,7 +12,7 @@ use gpui::{
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WindowContext,
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};
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use std::sync::{Arc, Weak};
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use ui::{h_stack, prelude::*, Icon, IconName, Label};
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use ui::{h_flex, prelude::*, Icon, IconName, Label};
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pub enum Event {
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Close,
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@ -98,7 +98,7 @@ impl Item for SharedScreen {
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selected: bool,
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_: &WindowContext<'_>,
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) -> gpui::AnyElement {
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h_stack()
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h_flex()
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.gap_1()
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.child(Icon::new(IconName::Screen))
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.child(
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@ -4,7 +4,7 @@ use gpui::{
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WindowContext,
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};
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use std::any::TypeId;
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use ui::{h_stack, prelude::*};
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use ui::{h_flex, prelude::*};
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use util::ResultExt;
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pub trait StatusItemView: Render {
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@ -50,14 +50,14 @@ impl Render for StatusBar {
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impl StatusBar {
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fn render_left_tools(&self, _: &mut ViewContext<Self>) -> impl IntoElement {
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h_stack()
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h_flex()
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.items_center()
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.gap_2()
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.children(self.left_items.iter().map(|item| item.to_any()))
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}
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fn render_right_tools(&self, _: &mut ViewContext<Self>) -> impl IntoElement {
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h_stack()
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h_flex()
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.items_center()
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.gap_2()
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.children(self.right_items.iter().rev().map(|item| item.to_any()))
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@ -4,7 +4,7 @@ use gpui::{
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WindowContext,
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};
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use ui::prelude::*;
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use ui::{h_stack, v_stack};
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use ui::{h_flex, v_flex};
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pub enum ToolbarItemEvent {
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ChangeLocation(ToolbarItemLocation),
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@ -103,18 +103,18 @@ impl Render for Toolbar {
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let has_left_items = self.left_items().count() > 0;
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let has_right_items = self.right_items().count() > 0;
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v_stack()
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v_flex()
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.p_2()
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.when(has_left_items || has_right_items, |this| this.gap_2())
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.border_b()
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.border_color(cx.theme().colors().border_variant)
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.bg(cx.theme().colors().toolbar_background)
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.child(
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h_stack()
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h_flex()
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.justify_between()
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.when(has_left_items, |this| {
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this.child(
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h_stack()
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h_flex()
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.flex_1()
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.justify_start()
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.children(self.left_items().map(|item| item.to_any())),
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@ -122,7 +122,7 @@ impl Render for Toolbar {
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})
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.when(has_right_items, |this| {
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this.child(
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h_stack()
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h_flex()
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.flex_1()
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.justify_end()
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.children(self.right_items().map(|item| item.to_any())),
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