Rename h_stack
and v_stack
to h_flex
and v_flex
, respectively (#4053)
This PR renames the `h_stack` and `v_stack` to `h_flex` and `v_flex`, respectively. We were previously using `h_stack` and `v_stack` to match SwiftUI, but `h_flex` and `v_flex` fit better with the web/flexbox terminology that the rest of GPUI uses. Additionally, we were already calling the utility functions used to implement `h_stack` and `v_stack` by the new names. Release Notes: - N/A
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parent
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69 changed files with 271 additions and 271 deletions
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@ -35,7 +35,7 @@ use ui::{
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prelude::*, right_click_menu, ButtonSize, Color, IconButton, IconButtonShape, IconName,
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IconSize, Indicator, Label, Tab, TabBar, TabPosition, Tooltip,
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};
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use ui::{v_stack, ContextMenu};
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use ui::{v_flex, ContextMenu};
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use util::{maybe, truncate_and_remove_front, ResultExt};
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#[derive(PartialEq, Clone, Copy, Deserialize, Debug)]
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@ -271,7 +271,7 @@ impl Pane {
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custom_drop_handle: None,
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can_split: true,
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render_tab_bar_buttons: Rc::new(move |pane, cx| {
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h_stack()
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h_flex()
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.gap_2()
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.child(
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IconButton::new("plus", IconName::Plus)
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@ -1444,7 +1444,7 @@ impl Pane {
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.track_scroll(self.tab_bar_scroll_handle.clone())
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.when(self.display_nav_history_buttons, |tab_bar| {
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tab_bar.start_child(
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h_stack()
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h_flex()
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.gap_2()
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.child(
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IconButton::new("navigate_backward", IconName::ArrowLeft)
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@ -1718,7 +1718,7 @@ impl FocusableView for Pane {
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impl Render for Pane {
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fn render(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {
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v_stack()
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v_flex()
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.key_context("Pane")
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.track_focus(&self.focus_handle)
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.size_full()
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