Rename h_stack
and v_stack
to h_flex
and v_flex
, respectively (#4053)
This PR renames the `h_stack` and `v_stack` to `h_flex` and `v_flex`, respectively. We were previously using `h_stack` and `v_stack` to match SwiftUI, but `h_flex` and `v_flex` fit better with the web/flexbox terminology that the rest of GPUI uses. Additionally, we were already calling the utility functions used to implement `h_stack` and `v_stack` by the new names. Release Notes: - N/A
This commit is contained in:
parent
b136d21ebf
commit
90f4c70a82
69 changed files with 271 additions and 271 deletions
|
@ -12,7 +12,7 @@ use gpui::{
|
|||
WindowContext,
|
||||
};
|
||||
use std::sync::{Arc, Weak};
|
||||
use ui::{h_stack, prelude::*, Icon, IconName, Label};
|
||||
use ui::{h_flex, prelude::*, Icon, IconName, Label};
|
||||
|
||||
pub enum Event {
|
||||
Close,
|
||||
|
@ -98,7 +98,7 @@ impl Item for SharedScreen {
|
|||
selected: bool,
|
||||
_: &WindowContext<'_>,
|
||||
) -> gpui::AnyElement {
|
||||
h_stack()
|
||||
h_flex()
|
||||
.gap_1()
|
||||
.child(Icon::new(IconName::Screen))
|
||||
.child(
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue