Rename h_stack and v_stack to h_flex and v_flex, respectively (#4053)

This PR renames the `h_stack` and `v_stack` to `h_flex` and `v_flex`,
respectively.

We were previously using `h_stack` and `v_stack` to match SwiftUI, but
`h_flex` and `v_flex` fit better with the web/flexbox terminology that
the rest of GPUI uses.

Additionally, we were already calling the utility functions used to
implement `h_stack` and `v_stack` by the new names.

Release Notes:

- N/A
This commit is contained in:
Marshall Bowers 2024-01-15 11:34:06 -05:00 committed by GitHub
parent b136d21ebf
commit 90f4c70a82
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
69 changed files with 271 additions and 271 deletions

View file

@ -4,7 +4,7 @@ use gpui::{
WindowContext,
};
use std::any::TypeId;
use ui::{h_stack, prelude::*};
use ui::{h_flex, prelude::*};
use util::ResultExt;
pub trait StatusItemView: Render {
@ -50,14 +50,14 @@ impl Render for StatusBar {
impl StatusBar {
fn render_left_tools(&self, _: &mut ViewContext<Self>) -> impl IntoElement {
h_stack()
h_flex()
.items_center()
.gap_2()
.children(self.left_items.iter().map(|item| item.to_any()))
}
fn render_right_tools(&self, _: &mut ViewContext<Self>) -> impl IntoElement {
h_stack()
h_flex()
.items_center()
.gap_2()
.children(self.right_items.iter().rev().map(|item| item.to_any()))