Rename h_stack and v_stack to h_flex and v_flex, respectively (#4053)

This PR renames the `h_stack` and `v_stack` to `h_flex` and `v_flex`,
respectively.

We were previously using `h_stack` and `v_stack` to match SwiftUI, but
`h_flex` and `v_flex` fit better with the web/flexbox terminology that
the rest of GPUI uses.

Additionally, we were already calling the utility functions used to
implement `h_stack` and `v_stack` by the new names.

Release Notes:

- N/A
This commit is contained in:
Marshall Bowers 2024-01-15 11:34:06 -05:00 committed by GitHub
parent b136d21ebf
commit 90f4c70a82
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69 changed files with 271 additions and 271 deletions

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@ -4,7 +4,7 @@ use gpui::{
WindowContext,
};
use ui::prelude::*;
use ui::{h_stack, v_stack};
use ui::{h_flex, v_flex};
pub enum ToolbarItemEvent {
ChangeLocation(ToolbarItemLocation),
@ -103,18 +103,18 @@ impl Render for Toolbar {
let has_left_items = self.left_items().count() > 0;
let has_right_items = self.right_items().count() > 0;
v_stack()
v_flex()
.p_2()
.when(has_left_items || has_right_items, |this| this.gap_2())
.border_b()
.border_color(cx.theme().colors().border_variant)
.bg(cx.theme().colors().toolbar_background)
.child(
h_stack()
h_flex()
.justify_between()
.when(has_left_items, |this| {
this.child(
h_stack()
h_flex()
.flex_1()
.justify_start()
.children(self.left_items().map(|item| item.to_any())),
@ -122,7 +122,7 @@ impl Render for Toolbar {
})
.when(has_right_items, |this| {
this.child(
h_stack()
h_flex()
.flex_1()
.justify_end()
.children(self.right_items().map(|item| item.to_any())),