Add a unit test for navigation behavior at the editor level

This commit is contained in:
Max Brunsfeld 2022-01-18 16:25:22 -08:00
parent f7326b8d74
commit 926306582b
2 changed files with 70 additions and 5 deletions

View file

@ -101,9 +101,9 @@ impl Default for NavigationMode {
}
}
struct NavigationEntry {
item_view: Box<dyn WeakItemViewHandle>,
data: Option<Box<dyn Any>>,
pub struct NavigationEntry {
pub item_view: Box<dyn WeakItemViewHandle>,
pub data: Option<Box<dyn Any>>,
}
impl Pane {
@ -535,11 +535,19 @@ impl View for Pane {
}
impl Navigation {
pub fn pop_backward(&self) -> Option<NavigationEntry> {
self.0.borrow_mut().backward_stack.pop()
}
pub fn pop_forward(&self) -> Option<NavigationEntry> {
self.0.borrow_mut().forward_stack.pop()
}
fn pop(&self, mode: NavigationMode) -> Option<NavigationEntry> {
match mode {
NavigationMode::Normal => None,
NavigationMode::GoingBack => self.0.borrow_mut().backward_stack.pop(),
NavigationMode::GoingForward => self.0.borrow_mut().forward_stack.pop(),
NavigationMode::GoingBack => self.pop_backward(),
NavigationMode::GoingForward => self.pop_forward(),
}
}