Fix or promote leftover TODOs and GPUI APIs (#12514)
fixes https://github.com/zed-industries/zed/issues/11966 Release Notes: - N/A
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27 changed files with 581 additions and 441 deletions
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@ -29,10 +29,11 @@ use crate::{
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current_platform, init_app_menus, Action, ActionRegistry, Any, AnyView, AnyWindowHandle,
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AppMetadata, AssetCache, AssetSource, BackgroundExecutor, ClipboardItem, Context,
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DispatchPhase, DisplayId, Entity, EventEmitter, ForegroundExecutor, Global, KeyBinding, Keymap,
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Keystroke, LayoutId, Menu, MenuItem, PathPromptOptions, Pixels, Platform, PlatformDisplay,
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Point, PromptBuilder, PromptHandle, PromptLevel, Render, RenderablePromptHandle, Reservation,
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SharedString, SubscriberSet, Subscription, SvgRenderer, Task, TextSystem, View, ViewContext,
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Window, WindowAppearance, WindowContext, WindowHandle, WindowId,
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Keystroke, LayoutId, Menu, MenuItem, OwnedMenu, PathPromptOptions, Pixels, Platform,
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PlatformDisplay, Point, PromptBuilder, PromptHandle, PromptLevel, Render,
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RenderablePromptHandle, Reservation, SharedString, SubscriberSet, Subscription, SvgRenderer,
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Task, TextSystem, View, ViewContext, Window, WindowAppearance, WindowContext, WindowHandle,
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WindowId,
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};
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mod async_context;
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@ -1167,6 +1168,11 @@ impl AppContext {
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self.platform.set_menus(menus, &self.keymap.borrow());
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}
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/// Sets the menu bar for this application. This will replace any existing menu bar.
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pub fn get_menus(&self) -> Option<Vec<OwnedMenu>> {
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self.platform.get_menus()
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}
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/// Sets the right click menu for the app icon in the dock
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pub fn set_dock_menu(&mut self, menus: Vec<MenuItem>) {
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self.platform.set_dock_menu(menus, &self.keymap.borrow());
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