Separate WrappedLines from ShapedLines
ShapedLines are never wrapped, whereas WrappedLines are optionally wrapped if they are associated with a wrap width. I tried to combine everything because wrapping is inherently optional for the Text element, but we have a bunch of APIs that don't make sense on a line that may wrap, so we need a distinct type for that case.
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12 changed files with 563 additions and 330 deletions
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@ -13,7 +13,8 @@ pub use block_map::{BlockMap, BlockPoint};
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use collections::{BTreeMap, HashMap, HashSet};
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use fold_map::FoldMap;
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use gpui::{
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Font, FontId, HighlightStyle, Hsla, Line, Model, ModelContext, Pixels, TextRun, UnderlineStyle,
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Font, FontId, HighlightStyle, Hsla, LineLayout, Model, ModelContext, Pixels, ShapedLine,
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TextRun, UnderlineStyle, WrappedLine,
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};
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use inlay_map::InlayMap;
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use language::{
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@ -561,7 +562,7 @@ impl DisplaySnapshot {
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})
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}
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pub fn lay_out_line_for_row(
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pub fn layout_row(
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&self,
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display_row: u32,
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TextLayoutDetails {
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@ -569,7 +570,7 @@ impl DisplaySnapshot {
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editor_style,
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rem_size,
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}: &TextLayoutDetails,
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) -> Line {
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) -> Arc<LineLayout> {
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let mut runs = Vec::new();
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let mut line = String::new();
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@ -598,29 +599,27 @@ impl DisplaySnapshot {
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let font_size = editor_style.text.font_size.to_pixels(*rem_size);
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text_system
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.layout_text(&line, font_size, &runs, None)
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.unwrap()
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.pop()
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.unwrap()
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.layout_line(&line, font_size, &runs)
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.expect("we expect the font to be loaded because it's rendered by the editor")
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}
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pub fn x_for_point(
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pub fn x_for_display_point(
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&self,
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display_point: DisplayPoint,
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text_layout_details: &TextLayoutDetails,
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) -> Pixels {
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let layout_line = self.lay_out_line_for_row(display_point.row(), text_layout_details);
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layout_line.x_for_index(display_point.column() as usize)
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let line = self.layout_row(display_point.row(), text_layout_details);
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line.x_for_index(display_point.column() as usize)
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}
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pub fn column_for_x(
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pub fn display_column_for_x(
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&self,
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display_row: u32,
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x_coordinate: Pixels,
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text_layout_details: &TextLayoutDetails,
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x: Pixels,
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details: &TextLayoutDetails,
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) -> u32 {
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let layout_line = self.lay_out_line_for_row(display_row, text_layout_details);
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layout_line.closest_index_for_x(x_coordinate) as u32
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let layout_line = self.layout_row(display_row, details);
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layout_line.closest_index_for_x(x) as u32
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}
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pub fn chars_at(
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