working diagnostic popover. Also renamed GoToNextDiagnostic to GoToDiagnostic and adjusted it's action to jump to the popover's diagnostic if it is visible
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dbedc30abe
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95952f0c66
11 changed files with 355 additions and 165 deletions
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@ -1,5 +1,5 @@
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use collections::HashSet;
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use editor::{Editor, GoToNextDiagnostic};
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use editor::{Editor, GoToDiagnostic};
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use gpui::{
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elements::*, platform::CursorStyle, serde_json, Entity, ModelHandle, MouseButton,
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MutableAppContext, RenderContext, Subscription, View, ViewContext, ViewHandle, WeakViewHandle,
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@ -48,10 +48,10 @@ impl DiagnosticIndicator {
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}
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}
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fn go_to_next_diagnostic(&mut self, _: &GoToNextDiagnostic, cx: &mut ViewContext<Self>) {
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fn go_to_next_diagnostic(&mut self, _: &GoToDiagnostic, cx: &mut ViewContext<Self>) {
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if let Some(editor) = self.active_editor.as_ref().and_then(|e| e.upgrade(cx)) {
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editor.update(cx, |editor, cx| {
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editor.go_to_diagnostic(editor::Direction::Next, cx);
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editor.go_to_diagnostic_impl(editor::Direction::Next, cx);
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})
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}
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}
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@ -202,7 +202,7 @@ impl View for DiagnosticIndicator {
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})
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.with_cursor_style(CursorStyle::PointingHand)
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.on_click(MouseButton::Left, |_, cx| {
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cx.dispatch_action(GoToNextDiagnostic)
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cx.dispatch_action(GoToDiagnostic)
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})
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.boxed(),
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);
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