Checkpoint: Cast through std::mem::transmute

This commit is contained in:
Marshall Bowers 2023-09-29 19:41:31 -04:00
parent 103183f494
commit 963f179d7f
6 changed files with 59 additions and 72 deletions

View file

@ -71,8 +71,8 @@ pub struct WindowContext<'a, 'w, Thread = ()> {
window: Reference<'w, Window>,
}
impl<'a, 'w, Thread> WindowContext<'a, 'w, Thread> {
pub(crate) fn mutable(app: &'a mut AppContext<Thread>, window: &'w mut Window) -> Self {
impl<'a, 'w> WindowContext<'a, 'w> {
pub(crate) fn mutable(app: &'a mut AppContext, window: &'w mut Window) -> Self {
Self {
thread: PhantomData,
app: Reference::Mutable(app),
@ -158,8 +158,8 @@ impl WindowContext<'_, '_, MainThread> {
}
}
impl<Thread: 'static> Context for WindowContext<'_, '_, Thread> {
type EntityContext<'a, 'w, T: Send + Sync + 'static> = ViewContext<'a, 'w, T, Thread>;
impl Context for WindowContext<'_, '_> {
type EntityContext<'a, 'w, T: Send + Sync + 'static> = ViewContext<'a, 'w, T>;
type Result<T> = T;
fn entity<T: Send + Sync + 'static>(
@ -167,7 +167,7 @@ impl<Thread: 'static> Context for WindowContext<'_, '_, Thread> {
build_entity: impl FnOnce(&mut Self::EntityContext<'_, '_, T>) -> T,
) -> Handle<T> {
let slot = self.entities.reserve();
let entity = build_entity(&mut ViewContext::<'_, '_, T, Thread>::mutable(
let entity = build_entity(&mut ViewContext::mutable(
&mut *self.app,
&mut self.window,
slot.id,
@ -190,8 +190,8 @@ impl<Thread: 'static> Context for WindowContext<'_, '_, Thread> {
}
}
impl<S, Thread> StackContext for ViewContext<'_, '_, S, Thread> {
fn app(&mut self) -> &mut AppContext<Thread> {
impl<S> StackContext for ViewContext<'_, '_, S> {
fn app(&mut self) -> &mut AppContext {
&mut *self.app
}
@ -226,12 +226,8 @@ pub struct ViewContext<'a, 'w, S, Thread = ()> {
thread: PhantomData<Thread>,
}
impl<'a, 'w, S: Send + Sync + 'static, Thread> ViewContext<'a, 'w, S, Thread> {
fn mutable(
app: &'a mut AppContext<Thread>,
window: &'w mut Window,
entity_id: EntityId,
) -> Self {
impl<'a, 'w, S: Send + Sync + 'static> ViewContext<'a, 'w, S> {
fn mutable(app: &'a mut AppContext, window: &'w mut Window, entity_id: EntityId) -> Self {
Self {
window_cx: WindowContext::mutable(app, window),
entity_id,
@ -247,10 +243,7 @@ impl<'a, 'w, S: Send + Sync + 'static, Thread> ViewContext<'a, 'w, S, Thread> {
pub fn observe<E: Send + Sync + 'static>(
&mut self,
handle: &Handle<E>,
on_notify: impl Fn(&mut S, Handle<E>, &mut ViewContext<'_, '_, S, Thread>)
+ Send
+ Sync
+ 'static,
on_notify: impl Fn(&mut S, Handle<E>, &mut ViewContext<'_, '_, S>) + Send + Sync + 'static,
) {
let this = self.handle();
let handle = handle.downgrade();
@ -280,10 +273,7 @@ impl<'a, 'w, S: Send + Sync + 'static, Thread> ViewContext<'a, 'w, S, Thread> {
self.window.dirty = true;
}
pub(crate) fn erase_state<R>(
&mut self,
f: impl FnOnce(&mut ViewContext<(), Thread>) -> R,
) -> R {
pub(crate) fn erase_state<R>(&mut self, f: impl FnOnce(&mut ViewContext<()>) -> R) -> R {
let entity_id = self.unit_entity.id;
let mut cx = ViewContext::mutable(
&mut *self.window_cx.app,
@ -294,8 +284,8 @@ impl<'a, 'w, S: Send + Sync + 'static, Thread> ViewContext<'a, 'w, S, Thread> {
}
}
impl<'a, 'w, S: 'static, Thread: 'static> Context for ViewContext<'a, 'w, S, Thread> {
type EntityContext<'b, 'c, U: Send + Sync + 'static> = ViewContext<'b, 'c, U, Thread>;
impl<'a, 'w, S: 'static> Context for ViewContext<'a, 'w, S> {
type EntityContext<'b, 'c, U: Send + Sync + 'static> = ViewContext<'b, 'c, U>;
type Result<U> = U;
fn entity<T2: Send + Sync + 'static>(