Add support for fetching/rendering images

This commit is contained in:
Nathan Sobo 2023-09-06 17:13:38 -06:00
parent 6d4dd0e7a4
commit 99ad60460a
7 changed files with 161 additions and 32 deletions

View file

@ -1,8 +1,10 @@
pub mod div;
pub mod hoverable;
mod img;
pub mod pressable;
pub mod svg;
pub mod text;
pub use div::div;
pub use img::img;
pub use svg::svg;

View file

@ -0,0 +1,105 @@
use crate as gpui2;
use crate::style::{StyleHelpers, Styleable};
use crate::{style::Style, Element};
use futures::FutureExt;
use gpui::scene;
use gpui2_macros::IntoElement;
use refineable::RefinementCascade;
use util::arc_cow::ArcCow;
use util::ResultExt;
#[derive(IntoElement)]
pub struct Img {
style: RefinementCascade<Style>,
uri: Option<ArcCow<'static, str>>,
}
pub fn img() -> Img {
Img {
style: RefinementCascade::default(),
uri: None,
}
}
impl Img {
pub fn uri(mut self, uri: impl Into<ArcCow<'static, str>>) -> Self {
self.uri = Some(uri.into());
self
}
}
impl<V: 'static> Element<V> for Img {
type PaintState = ();
fn layout(
&mut self,
_: &mut V,
cx: &mut crate::LayoutContext<V>,
) -> anyhow::Result<(gpui::LayoutId, Self::PaintState)>
where
Self: Sized,
{
let style = self.computed_style();
let layout_id = cx.add_layout_node(style, [])?;
Ok((layout_id, ()))
}
fn paint(
&mut self,
_: &mut V,
layout: &gpui::Layout,
_: &mut Self::PaintState,
cx: &mut crate::paint_context::PaintContext<V>,
) where
Self: Sized,
{
let style = self.computed_style();
style.paint_background(layout.bounds, cx);
if let Some(uri) = &self.uri {
let image_future = cx.image_cache.get(uri.clone());
if let Some(data) = image_future
.clone()
.now_or_never()
.and_then(ResultExt::log_err)
{
let rem_size = cx.rem_size();
cx.scene.push_image(scene::Image {
bounds: layout.bounds,
border: gpui::Border {
color: style.border_color.unwrap_or_default().into(),
top: style.border_widths.top.to_pixels(rem_size),
right: style.border_widths.right.to_pixels(rem_size),
bottom: style.border_widths.bottom.to_pixels(rem_size),
left: style.border_widths.left.to_pixels(rem_size),
},
corner_radii: style.corner_radii.to_gpui(rem_size),
grayscale: false,
data,
})
} else {
cx.spawn(|this, mut cx| async move {
if image_future.await.log_err().is_some() {
this.update(&mut cx, |_, cx| cx.notify()).ok();
}
})
.detach();
}
}
}
}
impl Styleable for Img {
type Style = Style;
fn style_cascade(&mut self) -> &mut RefinementCascade<Self::Style> {
&mut self.style
}
fn declared_style(&mut self) -> &mut <Self::Style as refineable::Refineable>::Refinement {
self.style.base()
}
}
impl StyleHelpers for Img {}