finally the font looks nice

This commit is contained in:
Kate 2025-07-31 00:00:35 +02:00
parent 1d60984cb6
commit 99c5b72b3d
No known key found for this signature in database
4 changed files with 35 additions and 27 deletions

View file

@ -97,7 +97,7 @@ struct Specimen {
impl Specimen { impl Specimen {
pub fn new(id: usize) -> Self { pub fn new(id: usize) -> Self {
let string = SharedString::new_static("The quick brown fox jumps over the lazy dog"); let string = SharedString::new_static("many thihngs could be written here");
let id_string = format!("specimen-{}", id); let id_string = format!("specimen-{}", id);
let id = ElementId::Name(id_string.into()); let id = ElementId::Name(id_string.into());
Self { Self {
@ -151,6 +151,7 @@ impl RenderOnce for Specimen {
div() div()
.id(self.id) .id(self.id)
.bg(theme.bg) .bg(theme.bg)
.font_family("Zed Plex Mono")
.text_color(theme.fg) .text_color(theme.fg)
.text_size(px(font_size * scale)) .text_size(px(font_size * scale))
.line_height(relative(line_height)) .line_height(relative(line_height))
@ -270,7 +271,7 @@ impl Render for TextExample {
.overflow_x_hidden() .overflow_x_hidden()
.bg(rgb(0xffffff)) .bg(rgb(0xffffff))
.size_full() .size_full()
.child(div().child(CharacterGrid::new().scale(base))) // .child(div().child(CharacterGrid::new().scale(base)))
.child( .child(
div() div()
.child(Specimen::new(self.next_id()).scale(step_down_2)) .child(Specimen::new(self.next_id()).scale(step_down_2))

View file

@ -59,8 +59,8 @@ unsafe impl<T> Send for Syncer<T> {}
unsafe impl<T> Sync for Syncer<T> {} unsafe impl<T> Sync for Syncer<T> {}
struct DirectWriteState { struct DirectWriteState {
#[cfg(feature = "enable-renderdoc")] // #[cfg(feature = "enable-renderdoc")]
renderdoc: Syncer<Arc<RwLock<renderdoc::RenderDoc<renderdoc::V141>>>>, // renderdoc: Syncer<Arc<RwLock<renderdoc::RenderDoc<renderdoc::V141>>>>,
components: DirectWriteComponent, components: DirectWriteComponent,
system_ui_font_name: SharedString, system_ui_font_name: SharedString,
system_font_collection: IDWriteFontCollection1, system_font_collection: IDWriteFontCollection1,
@ -236,8 +236,8 @@ impl DirectWriteTextSystem {
let system_ui_font_name = get_system_ui_font_name(); let system_ui_font_name = get_system_ui_font_name();
Ok(Self(RwLock::new(DirectWriteState { Ok(Self(RwLock::new(DirectWriteState {
#[cfg(feature = "enable-renderdoc")] // #[cfg(feature = "enable-renderdoc")]
renderdoc: Syncer(Arc::new(RwLock::new(renderdoc::RenderDoc::new().unwrap()))), // renderdoc: Syncer(Arc::new(RwLock::new(renderdoc::RenderDoc::new().unwrap()))),
components, components,
system_ui_font_name, system_ui_font_name,
system_font_collection, system_font_collection,
@ -965,11 +965,10 @@ impl DirectWriteState {
let bitmap_idx = bitmap_y * bitmap_size.width.0 as usize + bitmap_x; let bitmap_idx = bitmap_y * bitmap_size.width.0 as usize + bitmap_x;
if texture_idx + 2 < alpha_data.len() && bitmap_idx < bitmap_data.len() { if texture_idx + 2 < alpha_data.len() && bitmap_idx < bitmap_data.len() {
let avg = (alpha_data[texture_idx] as u32 let max_value = alpha_data[texture_idx]
+ alpha_data[texture_idx + 1] as u32 .max(alpha_data[texture_idx + 1])
+ alpha_data[texture_idx + 2] as u32) .max(alpha_data[texture_idx + 2]);
/ 3; bitmap_data[bitmap_idx] = max_value;
bitmap_data[bitmap_idx] = avg as u8;
} }
} }
} }
@ -1157,11 +1156,11 @@ impl DirectWriteState {
texture.unwrap() texture.unwrap()
}; };
#[cfg(feature = "enable-renderdoc")] // #[cfg(feature = "enable-renderdoc")]
self.renderdoc // self.renderdoc
.0 // .0
.write() // .write()
.start_frame_capture(std::ptr::null(), std::ptr::null()); // .start_frame_capture(std::ptr::null(), std::ptr::null());
let device_context = &gpu_state.device_context; let device_context = &gpu_state.device_context;
unsafe { device_context.IASetPrimitiveTopology(D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP) }; unsafe { device_context.IASetPrimitiveTopology(D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP) };
@ -1240,11 +1239,11 @@ impl DirectWriteState {
}; };
} }
#[cfg(feature = "enable-renderdoc")] // #[cfg(feature = "enable-renderdoc")]
self.renderdoc // self.renderdoc
.0 // .0
.write() // .write()
.end_frame_capture(std::ptr::null(), std::ptr::null()); // .end_frame_capture(std::ptr::null(), std::ptr::null());
println!("render finished"); println!("render finished");

View file

@ -264,6 +264,7 @@ impl DirectXAtlasTexture {
bounds: Bounds<DevicePixels>, bounds: Bounds<DevicePixels>,
bytes: &[u8], bytes: &[u8],
) { ) {
println!("{:?}", bounds);
unsafe { unsafe {
device_context.UpdateSubresource( device_context.UpdateSubresource(
&self.texture, &self.texture,

View file

@ -1060,15 +1060,22 @@ float4 blend_color(float4 color, float alpha_factor) {
return float4(color.rgb * multiplier, alpha); return float4(color.rgb * multiplier, alpha);
} }
float3 linear_to_srgbee(float3 l) {
bool cutoff = l < float3(0.0031308, 0.0031308, 0.0031308);
float3 higher = float3(1.055, 1.055, 1.055) * pow(l, float3(1.0 / 2.4, 1.0 / 2.4, 1.0 / 2.4)) - float3(0.055, 0.055, 0.055);
float3 lower = l * float3(12.92, 12.92, 12.92);
return cutoff ? lower : higher;
}
float4 monochrome_sprite_fragment(MonochromeSpriteFragmentInput input): SV_Target { float4 monochrome_sprite_fragment(MonochromeSpriteFragmentInput input): SV_Target {
float sample = t_sprite.Sample(s_sprite, input.tile_position).r; float sample = t_sprite.Sample(s_sprite, input.tile_position).r;
float4 color = input.color; float4 color = input.color;
color.a *= sample; // color.a *= sample;
return color; // return float4(color.rgb, color.a);
// if (any(input.clip_distance < 0.0)) { if (any(input.clip_distance < 0.0)) {
// return float4(0.0, 0.0, 0.0, 0.0); return float4(0.0, 0.0, 0.0, 0.0);
// } }
// return blend_color(input.color, sample); return blend_color(input.color, sample);
} }
/* /*