chore: Fix refining_impl_trait lint occurences (#11979)
These show up when compiling Zed with latest nightly, which means that we'd have to do it one or two Rust releases down the line. Release Notes: - N/A
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5 changed files with 8 additions and 8 deletions
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@ -2961,7 +2961,7 @@ struct DraggedChannelView {
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}
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impl Render for DraggedChannelView {
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fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Element {
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fn render(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {
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let ui_font = ThemeSettings::get_global(cx).ui_font.family.clone();
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h_flex()
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.font_family(ui_font)
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