Implement Tinted buttons and selected_style for buttons
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e5af1cb9a2
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9d4d58a915
6 changed files with 88 additions and 12 deletions
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@ -1,6 +1,6 @@
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use gpui::{AnyView, DefiniteLength};
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use crate::prelude::*;
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use crate::{prelude::*, SelectableButton};
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use crate::{ButtonCommon, ButtonLike, ButtonSize, ButtonStyle, Icon, IconSize};
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use super::button_icon::ButtonIcon;
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@ -55,6 +55,13 @@ impl Selectable for IconButton {
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}
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}
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impl SelectableButton for IconButton {
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fn selected_style(mut self, style: ButtonStyle) -> Self {
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self.base = self.base.selected_style(style);
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self
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}
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}
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impl Clickable for IconButton {
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fn on_click(
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mut self,
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@ -109,12 +116,14 @@ impl RenderOnce for IconButton {
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fn render(self, _cx: &mut WindowContext) -> impl IntoElement {
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let is_disabled = self.base.disabled;
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let is_selected = self.base.selected;
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let selected_style = self.base.selected_style;
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self.base.child(
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ButtonIcon::new(self.icon)
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.disabled(is_disabled)
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.selected(is_selected)
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.selected_icon(self.selected_icon)
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.when_some(selected_style, |this, style| this.selected_style(style))
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.size(self.icon_size)
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.color(self.icon_color),
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)
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