Lock down mac os platform type visibility in the rest of GPUI
Add documentation to all platform types
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15 changed files with 261 additions and 67 deletions
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@ -737,7 +737,7 @@ impl<'a> WindowContext<'a> {
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let (tx, mut rx) = mpsc::unbounded::<()>();
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self.platform.set_display_link_output_callback(
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display_id,
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Box::new(move |_current_time, _output_time| _ = tx.unbounded_send(())),
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Box::new(move || _ = tx.unbounded_send(())),
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);
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let consumer_task = self.app.spawn(|cx| async move {
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