working on selection and scrolling in terminals
This commit is contained in:
parent
f58a15bbb1
commit
9e55c60b6a
4 changed files with 326 additions and 156 deletions
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@ -1,13 +1,18 @@
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use std::sync::Arc;
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use alacritty_terminal::{
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ansi::Color as AnsiColor,
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config::{Config, Program, PtyConfig},
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event::{Event, EventListener, Notify},
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event::{Event as AlacTermEvent, EventListener, Notify},
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event_loop::{EventLoop, Msg, Notifier},
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grid::Indexed,
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index::Point,
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sync::FairMutex,
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term::{cell::Cell, SizeInfo},
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term::{
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cell::{Cell, Flags},
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color::Rgb,
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SizeInfo,
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},
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tty, Term,
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};
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use futures::{
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@ -18,15 +23,17 @@ use gpui::{
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actions,
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color::Color,
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elements::*,
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fonts::{with_font_cache, TextStyle},
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fonts::{with_font_cache, HighlightStyle, TextStyle, Underline},
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geometry::{rect::RectF, vector::vec2f},
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impl_internal_actions,
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json::json,
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platform::CursorStyle,
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text_layout::Line,
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Entity,
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ClipboardItem, Entity,
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Event::KeyDown,
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MutableAppContext, Quad, View, ViewContext,
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};
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use ordered_float::OrderedFloat;
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use project::{Project, ProjectPath};
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use settings::Settings;
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use smallvec::SmallVec;
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@ -43,6 +50,7 @@ const LEFT_SEQ: &str = "\x1b[D";
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const RIGHT_SEQ: &str = "\x1b[C";
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const UP_SEQ: &str = "\x1b[A";
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const DOWN_SEQ: &str = "\x1b[B";
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const CLEAR_SEQ: &str = "\x1b[2J";
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const DEFAULT_TITLE: &str = "Terminal";
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#[derive(Clone, Default, Debug, PartialEq, Eq)]
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@ -50,59 +58,57 @@ struct Input(String);
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actions!(
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terminal,
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[
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Deploy,
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SIGINT,
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ESCAPE,
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Quit,
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DEL,
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RETURN,
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LEFT,
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RIGHT,
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HistoryBack,
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HistoryForward,
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AutoComplete
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]
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[Deploy, SIGINT, ESCAPE, Quit, DEL, RETURN, LEFT, RIGHT, UP, DOWN, TAB, Clear]
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);
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impl_internal_actions!(terminal, [Input]);
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pub fn init(cx: &mut MutableAppContext) {
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cx.add_action(Terminal::deploy);
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cx.add_action(Terminal::write_to_pty);
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cx.add_action(Terminal::send_sigint); //TODO figure out how to do this properly
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cx.add_action(Terminal::send_sigint);
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cx.add_action(Terminal::escape);
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cx.add_action(Terminal::quit);
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cx.add_action(Terminal::del);
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cx.add_action(Terminal::carriage_return);
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cx.add_action(Terminal::carriage_return); //TODO figure out how to do this properly. Should we be checking the terminal mode?
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cx.add_action(Terminal::left);
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cx.add_action(Terminal::right);
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cx.add_action(Terminal::history_back);
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cx.add_action(Terminal::history_forward);
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cx.add_action(Terminal::autocomplete);
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cx.add_action(Terminal::up);
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cx.add_action(Terminal::down);
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cx.add_action(Terminal::tab);
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cx.add_action(Terminal::clear);
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}
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#[derive(Clone)]
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pub struct ZedListener(UnboundedSender<Event>);
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pub struct ZedListener(UnboundedSender<AlacTermEvent>);
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impl EventListener for ZedListener {
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fn send_event(&self, event: Event) {
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fn send_event(&self, event: AlacTermEvent) {
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self.0.unbounded_send(event).ok();
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}
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}
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///A terminal renderer.
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struct Terminal {
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pty_tx: Notifier,
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term: Arc<FairMutex<Term<ZedListener>>>,
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title: String,
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has_new_content: bool,
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has_bell: bool, //Currently using iTerm bell, show bell emoji in tab until input is received
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}
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enum ZedTermEvent {
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TitleChanged,
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CloseTerminal,
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}
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impl Entity for Terminal {
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type Event = ();
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type Event = ZedTermEvent;
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}
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impl Terminal {
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///Create a new Terminal view. This spawns a task, a thread, and opens the TTY devices
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fn new(cx: &mut ViewContext<Self>) -> Self {
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//Spawn a task so the Alacritty EventLoop to communicate with us
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//Spawn a task so the Alacritty EventLoop can communicate with us in a view context
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let (events_tx, mut events_rx) = unbounded();
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cx.spawn_weak(|this, mut cx| async move {
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while let Some(event) = events_rx.next().await {
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@ -158,65 +164,109 @@ impl Terminal {
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title: DEFAULT_TITLE.to_string(),
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term,
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pty_tx,
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has_new_content: false,
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has_bell: false,
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}
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}
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fn deploy(workspace: &mut Workspace, _: &Deploy, cx: &mut ViewContext<Workspace>) {
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workspace.add_item(Box::new(cx.add_view(|cx| Terminal::new(cx))), cx);
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}
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///Takes events from Alacritty and translates them to behavior on this view
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fn process_terminal_event(
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&mut self,
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event: alacritty_terminal::event::Event,
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cx: &mut ViewContext<Self>,
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) {
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match event {
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Event::Wakeup => cx.notify(),
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Event::PtyWrite(out) => self.write_to_pty(&Input(out), cx),
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Event::MouseCursorDirty => todo!(), //I think this is outside of Zed's loop
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Event::Title(title) => self.title = title,
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Event::ResetTitle => self.title = DEFAULT_TITLE.to_string(),
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Event::ClipboardStore(_, _) => todo!(),
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Event::ClipboardLoad(_, _) => todo!(),
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Event::ColorRequest(_, _) => todo!(),
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Event::CursorBlinkingChange => todo!(),
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Event::Bell => todo!(),
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Event::Exit => todo!(),
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Event::MouseCursorDirty => todo!(),
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AlacTermEvent::Wakeup => {
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if !cx.is_self_focused() {
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//Need to figure out how to trigger a redraw when not in focus
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self.has_new_content = true; //Change tab content
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cx.emit(ZedTermEvent::TitleChanged);
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} else {
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cx.notify()
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}
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}
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AlacTermEvent::PtyWrite(out) => self.write_to_pty(&Input(out), cx),
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//TODO:
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//What this is supposed to do is check the cursor state, then set it on the platform.
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//See Processor::reset_mouse_cursor() and Processor::cursor_state() in alacritty/src/input.rs
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//to see how this is Calculated. Question: Does this flow make sense with how GPUI hadles
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//the mouse?
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AlacTermEvent::MouseCursorDirty => {
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//Calculate new cursor style.
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//Check on correctly handling mouse events for terminals
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cx.platform().set_cursor_style(CursorStyle::Arrow); //???
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println!("Mouse cursor dirty")
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}
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AlacTermEvent::Title(title) => {
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self.title = title;
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cx.emit(ZedTermEvent::TitleChanged);
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}
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AlacTermEvent::ResetTitle => {
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self.title = DEFAULT_TITLE.to_string();
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cx.emit(ZedTermEvent::TitleChanged);
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}
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AlacTermEvent::ClipboardStore(_, data) => {
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cx.write_to_clipboard(ClipboardItem::new(data))
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}
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AlacTermEvent::ClipboardLoad(_, format) => self.write_to_pty(
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&Input(format(
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&cx.read_from_clipboard()
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.map(|ci| ci.text().to_string())
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.unwrap_or("".to_string()),
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)),
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cx,
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),
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AlacTermEvent::ColorRequest(index, format) => {
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//TODO test this as well
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//TODO: change to getting the display colors, like alacrityy, instead of a default
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let color = self.term.lock().colors()[index].unwrap_or(Rgb::default());
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self.write_to_pty(&Input(format(color)), cx)
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}
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AlacTermEvent::CursorBlinkingChange => {
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//So, it's our job to set a timer and cause the cursor to blink here
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//Which means that I'm going to put this off until someone @ Zed looks at it
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}
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AlacTermEvent::Bell => {
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self.has_bell = true;
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cx.emit(ZedTermEvent::TitleChanged);
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}
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AlacTermEvent::Exit => self.quit(&Quit, cx),
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}
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//
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}
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///Create a new Terminal
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fn deploy(workspace: &mut Workspace, _: &Deploy, cx: &mut ViewContext<Workspace>) {
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workspace.add_item(Box::new(cx.add_view(|cx| Terminal::new(cx))), cx);
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}
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///Send the shutdown message to Alacritty
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fn shutdown_pty(&mut self) {
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self.pty_tx.0.send(Msg::Shutdown).ok();
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}
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fn history_back(&mut self, _: &HistoryBack, cx: &mut ViewContext<Self>) {
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self.write_to_pty(&Input(UP_SEQ.to_string()), cx);
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//Noop.. for now...
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//This might just need to be forwarded to the terminal?
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//Behavior changes based on mode...
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fn quit(&mut self, _: &Quit, cx: &mut ViewContext<Self>) {
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cx.emit(ZedTermEvent::CloseTerminal);
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}
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fn history_forward(&mut self, _: &HistoryForward, cx: &mut ViewContext<Self>) {
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self.write_to_pty(&Input(DOWN_SEQ.to_string()), cx);
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//Noop.. for now...
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//This might just need to be forwarded to the terminal by the pty?
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//Behvaior changes based on mode
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}
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fn autocomplete(&mut self, _: &AutoComplete, cx: &mut ViewContext<Self>) {
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self.write_to_pty(&Input(TAB_CHAR.to_string()), cx);
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//Noop.. for now...
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//This might just need to be forwarded to the terminal by the pty?
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//Behvaior changes based on mode
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}
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fn write_to_pty(&mut self, input: &Input, _cx: &mut ViewContext<Self>) {
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fn write_to_pty(&mut self, input: &Input, cx: &mut ViewContext<Self>) {
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//iTerm bell behavior, bell stays until terminal is interacted with
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self.has_bell = false;
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cx.emit(ZedTermEvent::TitleChanged);
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self.pty_tx.notify(input.0.clone().into_bytes());
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}
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fn up(&mut self, _: &UP, cx: &mut ViewContext<Self>) {
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self.write_to_pty(&Input(UP_SEQ.to_string()), cx);
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}
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fn down(&mut self, _: &DOWN, cx: &mut ViewContext<Self>) {
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self.write_to_pty(&Input(DOWN_SEQ.to_string()), cx);
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}
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fn tab(&mut self, _: &TAB, cx: &mut ViewContext<Self>) {
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self.write_to_pty(&Input(TAB_CHAR.to_string()), cx);
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}
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fn send_sigint(&mut self, _: &SIGINT, cx: &mut ViewContext<Self>) {
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self.write_to_pty(&Input(ETX_CHAR.to_string()), cx);
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}
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@ -241,13 +291,9 @@ impl Terminal {
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self.write_to_pty(&Input(RIGHT_SEQ.to_string()), cx);
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}
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fn quit(&mut self, _: &Quit, _cx: &mut ViewContext<Self>) {
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//TODO
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// cx.dispatch_action(cx.window_id(), workspace::CloseItem());
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fn clear(&mut self, _: &Clear, cx: &mut ViewContext<Self>) {
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self.write_to_pty(&Input(CLEAR_SEQ.to_string()), cx);
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}
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// ShowHistory,
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// AutoComplete
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}
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impl Drop for Terminal {
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@ -269,6 +315,98 @@ impl View for Terminal {
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// .with_style(theme.terminal.container)
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.boxed()
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}
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fn on_focus(&mut self, _: &mut ViewContext<Self>) {
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self.has_new_content = false;
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}
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}
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impl Item for Terminal {
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fn tab_content(&self, tab_theme: &theme::Tab, cx: &gpui::AppContext) -> ElementBox {
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let settings = cx.global::<Settings>();
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let search_theme = &settings.theme.search; //TODO properly integrate themes
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let mut flex = Flex::row();
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if self.has_bell {
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flex.add_child(
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Svg::new("icons/zap.svg")
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.with_color(tab_theme.label.text.color)
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.constrained()
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.with_width(search_theme.tab_icon_width)
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.aligned()
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.boxed(),
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);
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};
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flex.with_child(
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Label::new(self.title.clone(), tab_theme.label.clone())
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.aligned()
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.contained()
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.with_margin_left(if self.has_bell {
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search_theme.tab_icon_spacing
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} else {
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0.
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})
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.boxed(),
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)
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.boxed()
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}
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fn project_path(&self, _cx: &gpui::AppContext) -> Option<ProjectPath> {
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None
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}
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fn project_entry_ids(&self, _cx: &gpui::AppContext) -> SmallVec<[project::ProjectEntryId; 3]> {
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SmallVec::new()
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}
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fn is_singleton(&self, _cx: &gpui::AppContext) -> bool {
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false
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}
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fn set_nav_history(&mut self, _: workspace::ItemNavHistory, _: &mut ViewContext<Self>) {}
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fn can_save(&self, _cx: &gpui::AppContext) -> bool {
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false
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}
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fn save(
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&mut self,
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_project: gpui::ModelHandle<Project>,
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_cx: &mut ViewContext<Self>,
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) -> gpui::Task<gpui::anyhow::Result<()>> {
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unreachable!("save should not have been called");
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}
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fn save_as(
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&mut self,
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_project: gpui::ModelHandle<Project>,
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_abs_path: std::path::PathBuf,
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_cx: &mut ViewContext<Self>,
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) -> gpui::Task<gpui::anyhow::Result<()>> {
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unreachable!("save_as should not have been called");
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}
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fn reload(
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&mut self,
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_project: gpui::ModelHandle<Project>,
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_cx: &mut ViewContext<Self>,
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) -> gpui::Task<gpui::anyhow::Result<()>> {
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gpui::Task::ready(Ok(()))
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}
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fn is_dirty(&self, _: &gpui::AppContext) -> bool {
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self.has_new_content
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}
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fn should_update_tab_on_event(event: &Self::Event) -> bool {
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matches!(event, &ZedTermEvent::TitleChanged)
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}
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fn should_close_item_on_event(event: &Self::Event) -> bool {
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matches!(event, &ZedTermEvent::CloseTerminal)
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}
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}
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struct TerminalEl {
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@ -286,7 +424,39 @@ struct LayoutState {
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line_height: f32,
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cursor: RectF,
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}
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/* TODO point calculation for selection
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* take the current point's x:
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* - subtract padding
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* - divide by cell width
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* - take the minimum of the x coord and the last colum of the size info
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* Take the current point's y:
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* - Subtract padding
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* - Divide by cell height
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* - Take the minimum of the y coord and the last line
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*
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* With this x and y, pass to term::viewport_to_point (module function)
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* Also pass in the display offset from the term.grid().display_offset()
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* (Display offset is for scrolling)
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*/
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/* TODO Selection
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* 1. On click, calculate the single, double, and triple click based on timings
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* 2. Convert mouse location to a terminal point
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* 3. Generate each of the three kinds of selection needed
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* 4. Assign a selection to the terminal's selection variable
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* How to render?
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* 1. On mouse moved, calculate a terminal point
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* 2. if (lmb_pressed || rmb_pressed) && (self.ctx.modifiers().shift() || !self.ctx.mouse_mode()
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* 3. Take the selection from the terminal, call selection.update(), and put it back
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*/
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/* TODO Scroll
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* 1. Convert scroll to a pixel delta (alacritty/src/input > Processor::mouse_wheel_input)
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* 2. Divide by cell height
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* 3. Create an alacritty_terminal::Scroll::Delta() object and call `self.terminal.scroll_display(scroll);`
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* 4. Maybe do a cx.notify, just in case.
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* 5. Also update the selected area, just check out for the logic alacritty/src/event.rs > ActionContext::scroll
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*/
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impl Element for TerminalEl {
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type LayoutState = LayoutState;
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type PaintState = ();
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|
@ -323,11 +493,6 @@ impl Element for TerminalEl {
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let content = term.renderable_content();
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// //Dual owned system from Neovide
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// let mut block_width = cursor_row_layout.x_for_index(cursor_column + 1) - cursor_character_x;
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// if block_width == 0.0 {
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// block_width = layout.em_width;
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// }
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let cursor = RectF::new(
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vec2f(
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content.cursor.point.column.0 as f32 * em_width,
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|
@ -336,45 +501,50 @@ impl Element for TerminalEl {
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vec2f(em_width, line_height),
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);
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// let cursor = Cursor {
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// color: selection_style.cursor,
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// block_width,
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// origin: content_origin + vec2f(x, y),
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// line_height: layout.line_height,
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// shape: self.cursor_shape,
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// block_text,
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// }
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let mut lines = vec![];
|
||||
let mut cur_line = vec![];
|
||||
let mut lines: Vec<(String, Option<HighlightStyle>)> = vec![];
|
||||
let mut last_line = 0;
|
||||
|
||||
let mut cur_chunk = String::new();
|
||||
|
||||
let mut cur_highlight = HighlightStyle {
|
||||
color: Some(Color::white()),
|
||||
..Default::default()
|
||||
};
|
||||
for cell in content.display_iter {
|
||||
let Indexed {
|
||||
point: Point { line, .. },
|
||||
cell: Cell { c, .. },
|
||||
cell: Cell {
|
||||
c, fg, flags, .. // TODO: Add bg and flags
|
||||
}, //TODO: Learn what 'CellExtra does'
|
||||
} = cell;
|
||||
|
||||
let new_highlight = make_style_from_cell(fg, flags);
|
||||
HighlightStyle {
|
||||
color: Some(alac_color_to_gpui_color(fg)),
|
||||
..Default::default()
|
||||
};
|
||||
|
||||
if line != last_line {
|
||||
lines.push(cur_line);
|
||||
cur_line = vec![];
|
||||
cur_chunk.push('\n');
|
||||
last_line = line.0;
|
||||
}
|
||||
cur_line.push(c);
|
||||
}
|
||||
let line = lines
|
||||
.into_iter()
|
||||
.map(|char_vec| char_vec.into_iter().collect::<String>())
|
||||
.fold("".to_string(), |grid, line| grid + &line + "\n");
|
||||
|
||||
let chunks = vec![(&line[..], None)].into_iter();
|
||||
if new_highlight != cur_highlight {
|
||||
lines.push((cur_chunk.clone(), Some(cur_highlight.clone())));
|
||||
cur_chunk.clear();
|
||||
cur_highlight = new_highlight;
|
||||
}
|
||||
cur_chunk.push(*c)
|
||||
}
|
||||
lines.push((cur_chunk, Some(cur_highlight)));
|
||||
|
||||
let shaped_lines = layout_highlighted_chunks(
|
||||
chunks,
|
||||
lines.iter().map(|(text, style)| (text.as_str(), *style)),
|
||||
&text_style,
|
||||
cx.text_layout_cache,
|
||||
&cx.font_cache,
|
||||
usize::MAX,
|
||||
line.matches('\n').count() + 1,
|
||||
last_line as usize,
|
||||
);
|
||||
|
||||
(
|
||||
|
@ -450,61 +620,58 @@ impl Element for TerminalEl {
|
|||
}
|
||||
}
|
||||
|
||||
impl Item for Terminal {
|
||||
fn tab_content(&self, style: &theme::Tab, cx: &gpui::AppContext) -> ElementBox {
|
||||
let settings = cx.global::<Settings>();
|
||||
let search_theme = &settings.theme.search;
|
||||
Flex::row()
|
||||
.with_child(
|
||||
Label::new(self.title.clone(), style.label.clone())
|
||||
.aligned()
|
||||
.contained()
|
||||
.with_margin_left(search_theme.tab_icon_spacing)
|
||||
.boxed(),
|
||||
)
|
||||
.boxed()
|
||||
}
|
||||
|
||||
fn project_path(&self, _cx: &gpui::AppContext) -> Option<ProjectPath> {
|
||||
fn make_style_from_cell(fg: &AnsiColor, flags: &Flags) -> HighlightStyle {
|
||||
let fg = Some(alac_color_to_gpui_color(fg));
|
||||
let underline = if flags.contains(Flags::UNDERLINE) {
|
||||
Some(Underline {
|
||||
color: fg,
|
||||
squiggly: false,
|
||||
thickness: OrderedFloat(1.),
|
||||
})
|
||||
} else {
|
||||
None
|
||||
}
|
||||
|
||||
fn project_entry_ids(&self, _cx: &gpui::AppContext) -> SmallVec<[project::ProjectEntryId; 3]> {
|
||||
SmallVec::new()
|
||||
}
|
||||
|
||||
fn is_singleton(&self, _cx: &gpui::AppContext) -> bool {
|
||||
false
|
||||
}
|
||||
|
||||
fn set_nav_history(&mut self, _: workspace::ItemNavHistory, _: &mut ViewContext<Self>) {}
|
||||
|
||||
fn can_save(&self, _cx: &gpui::AppContext) -> bool {
|
||||
false
|
||||
}
|
||||
|
||||
fn save(
|
||||
&mut self,
|
||||
_project: gpui::ModelHandle<Project>,
|
||||
_cx: &mut ViewContext<Self>,
|
||||
) -> gpui::Task<gpui::anyhow::Result<()>> {
|
||||
unreachable!("save should not have been called");
|
||||
}
|
||||
|
||||
fn save_as(
|
||||
&mut self,
|
||||
_project: gpui::ModelHandle<Project>,
|
||||
_abs_path: std::path::PathBuf,
|
||||
_cx: &mut ViewContext<Self>,
|
||||
) -> gpui::Task<gpui::anyhow::Result<()>> {
|
||||
unreachable!("save_as should not have been called");
|
||||
}
|
||||
|
||||
fn reload(
|
||||
&mut self,
|
||||
_project: gpui::ModelHandle<Project>,
|
||||
_cx: &mut ViewContext<Self>,
|
||||
) -> gpui::Task<gpui::anyhow::Result<()>> {
|
||||
gpui::Task::ready(Ok(()))
|
||||
};
|
||||
HighlightStyle {
|
||||
color: fg,
|
||||
underline,
|
||||
..Default::default()
|
||||
}
|
||||
}
|
||||
|
||||
fn alac_color_to_gpui_color(allac_color: &AnsiColor) -> Color {
|
||||
match allac_color {
|
||||
alacritty_terminal::ansi::Color::Named(n) => match n {
|
||||
alacritty_terminal::ansi::NamedColor::Black => Color::black(),
|
||||
alacritty_terminal::ansi::NamedColor::Red => Color::red(),
|
||||
alacritty_terminal::ansi::NamedColor::Green => Color::green(),
|
||||
alacritty_terminal::ansi::NamedColor::Yellow => Color::yellow(),
|
||||
alacritty_terminal::ansi::NamedColor::Blue => Color::blue(),
|
||||
alacritty_terminal::ansi::NamedColor::Magenta => Color::new(188, 63, 188, 1),
|
||||
alacritty_terminal::ansi::NamedColor::Cyan => Color::new(17, 168, 205, 1),
|
||||
alacritty_terminal::ansi::NamedColor::White => Color::white(),
|
||||
alacritty_terminal::ansi::NamedColor::BrightBlack => Color::new(102, 102, 102, 1),
|
||||
alacritty_terminal::ansi::NamedColor::BrightRed => Color::new(102, 102, 102, 1),
|
||||
alacritty_terminal::ansi::NamedColor::BrightGreen => Color::new(35, 209, 139, 1),
|
||||
alacritty_terminal::ansi::NamedColor::BrightYellow => Color::new(245, 245, 67, 1),
|
||||
alacritty_terminal::ansi::NamedColor::BrightBlue => Color::new(59, 142, 234, 1),
|
||||
alacritty_terminal::ansi::NamedColor::BrightMagenta => Color::new(214, 112, 214, 1),
|
||||
alacritty_terminal::ansi::NamedColor::BrightCyan => Color::new(41, 184, 219, 1),
|
||||
alacritty_terminal::ansi::NamedColor::BrightWhite => Color::new(229, 229, 229, 1),
|
||||
alacritty_terminal::ansi::NamedColor::Foreground => Color::white(),
|
||||
alacritty_terminal::ansi::NamedColor::Background => Color::black(),
|
||||
alacritty_terminal::ansi::NamedColor::Cursor => Color::white(),
|
||||
alacritty_terminal::ansi::NamedColor::DimBlack => Color::white(),
|
||||
alacritty_terminal::ansi::NamedColor::DimRed => Color::white(),
|
||||
alacritty_terminal::ansi::NamedColor::DimGreen => Color::white(),
|
||||
alacritty_terminal::ansi::NamedColor::DimYellow => Color::white(),
|
||||
alacritty_terminal::ansi::NamedColor::DimBlue => Color::white(),
|
||||
alacritty_terminal::ansi::NamedColor::DimMagenta => Color::white(),
|
||||
alacritty_terminal::ansi::NamedColor::DimCyan => Color::white(),
|
||||
alacritty_terminal::ansi::NamedColor::DimWhite => Color::white(),
|
||||
alacritty_terminal::ansi::NamedColor::BrightForeground => Color::white(),
|
||||
alacritty_terminal::ansi::NamedColor::DimForeground => Color::white(),
|
||||
}, //Theme defined
|
||||
alacritty_terminal::ansi::Color::Spec(rgb) => Color::new(rgb.r, rgb.g, rgb.b, 1),
|
||||
alacritty_terminal::ansi::Color::Indexed(_) => Color::white(), //Color cube weirdness
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue