Add AnyAssetSource
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191285a8f1
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6 changed files with 48 additions and 27 deletions
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@ -1,7 +1,6 @@
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use crate::{AssetSource, DevicePixels, IsZero, Result, SharedString, Size};
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use crate::{DevicePixels, IsZero, Result, SharedString, Size, AnyAssetSource};
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use anyhow::anyhow;
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use std::hash::Hash;
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use std::sync::Arc;
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#[derive(Clone, PartialEq, Hash, Eq)]
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pub struct RenderSvgParams {
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@ -10,11 +9,11 @@ pub struct RenderSvgParams {
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}
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pub struct SvgRenderer {
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asset_source: Arc<dyn AssetSource>,
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asset_source: AnyAssetSource,
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}
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impl SvgRenderer {
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pub fn new(asset_source: Arc<dyn AssetSource>) -> Self {
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pub fn new(asset_source: AnyAssetSource) -> Self {
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Self { asset_source }
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}
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@ -24,7 +23,7 @@ impl SvgRenderer {
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}
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// Load the tree.
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let bytes = self.asset_source.load(¶ms.path)?;
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let bytes = self.asset_source.load(params.path.clone())?;
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let tree = usvg::Tree::from_data(&bytes, &usvg::Options::default())?;
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// Render the SVG to a pixmap with the specified width and height.
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