Dequalify WindowContext and ViewContext references (#22477)

Release Notes:

- N/A
This commit is contained in:
Michael Sloan 2024-12-28 16:09:55 -07:00 committed by GitHub
parent 016b5d60e1
commit a15360bcc8
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GPG key ID: B5690EEEBB952194
25 changed files with 43 additions and 51 deletions

View file

@ -844,7 +844,7 @@ pub mod test {
"TestPanel"
}
fn position(&self, _: &gpui::WindowContext) -> super::DockPosition {
fn position(&self, _: &WindowContext) -> super::DockPosition {
self.position
}

View file

@ -1239,11 +1239,7 @@ pub mod test {
None
}
fn tab_content(
&self,
params: TabContentParams,
_cx: &ui::prelude::WindowContext,
) -> AnyElement {
fn tab_content(&self, params: TabContentParams, _cx: &WindowContext) -> AnyElement {
self.tab_detail.set(params.detail);
gpui::div().into_any_element()
}

View file

@ -1018,7 +1018,7 @@ mod element {
fn request_layout(
&mut self,
_global_id: Option<&GlobalElementId>,
cx: &mut ui::prelude::WindowContext,
cx: &mut WindowContext,
) -> (gpui::LayoutId, Self::RequestLayoutState) {
let style = Style {
flex_grow: 1.,
@ -1119,7 +1119,7 @@ mod element {
bounds: gpui::Bounds<ui::prelude::Pixels>,
_: &mut Self::RequestLayoutState,
layout: &mut Self::PrepaintState,
cx: &mut ui::prelude::WindowContext,
cx: &mut WindowContext,
) {
for child in &mut layout.children {
child.element.paint(cx);