Introduce a status bar and add the cursor position to it
Co-Authored-By: Nathan Sobo <nathan@zed.dev> Co-Authored-By: Max Brunsfeld <max@zed.dev>
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7 changed files with 269 additions and 6 deletions
127
crates/workspace/src/status_bar.rs
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127
crates/workspace/src/status_bar.rs
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use crate::{ItemViewHandle, Pane, Settings};
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use gpui::{
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elements::*, ElementBox, Entity, MutableAppContext, RenderContext, Subscription, View,
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ViewContext, ViewHandle,
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};
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use postage::watch;
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pub trait StatusItemView: View {
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fn set_active_pane_item(
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&mut self,
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active_pane_item: Option<&dyn crate::ItemViewHandle>,
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cx: &mut ViewContext<Self>,
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);
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}
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trait StatusItemViewHandle {
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fn id(&self) -> usize;
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fn set_active_pane_item(
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&self,
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active_pane_item: Option<&dyn ItemViewHandle>,
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cx: &mut MutableAppContext,
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);
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}
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pub struct StatusBar {
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left_items: Vec<Box<dyn StatusItemViewHandle>>,
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right_items: Vec<Box<dyn StatusItemViewHandle>>,
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active_pane: ViewHandle<Pane>,
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_observe_active_pane: Subscription,
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settings: watch::Receiver<Settings>,
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}
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impl Entity for StatusBar {
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type Event = ();
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}
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impl View for StatusBar {
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fn ui_name() -> &'static str {
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"StatusBar"
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}
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fn render(&mut self, _: &mut RenderContext<Self>) -> ElementBox {
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let theme = &self.settings.borrow().theme.workspace.status_bar;
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Flex::row()
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.with_children(
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self.left_items
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.iter()
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.map(|i| ChildView::new(i.id()).aligned().boxed()),
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)
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.with_child(Empty::new().expanded(1.).boxed())
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.with_children(
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self.right_items
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.iter()
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.map(|i| ChildView::new(i.id()).aligned().boxed()),
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)
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.contained()
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.with_style(theme.container)
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.constrained()
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.with_height(theme.height)
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.boxed()
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}
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}
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impl StatusBar {
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pub fn new(
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active_pane: &ViewHandle<Pane>,
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settings: watch::Receiver<Settings>,
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cx: &mut ViewContext<Self>,
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) -> Self {
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let mut this = Self {
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left_items: Default::default(),
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right_items: Default::default(),
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active_pane: active_pane.clone(),
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_observe_active_pane: cx
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.observe(active_pane, |this, _, cx| this.update_active_pane_item(cx)),
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settings,
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};
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this.update_active_pane_item(cx);
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this
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}
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pub fn add_left_item<T>(&mut self, item: ViewHandle<T>, cx: &mut ViewContext<Self>)
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where
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T: 'static + StatusItemView,
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{
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self.left_items.push(Box::new(item));
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cx.notify();
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}
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pub fn add_right_item<T>(&mut self, item: ViewHandle<T>, cx: &mut ViewContext<Self>)
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where
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T: 'static + StatusItemView,
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{
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self.right_items.push(Box::new(item));
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cx.notify();
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}
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pub fn set_active_pane(&mut self, active_pane: &ViewHandle<Pane>, cx: &mut ViewContext<Self>) {
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self.active_pane = active_pane.clone();
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self._observe_active_pane =
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cx.observe(active_pane, |this, _, cx| this.update_active_pane_item(cx));
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self.update_active_pane_item(cx);
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}
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fn update_active_pane_item(&mut self, cx: &mut ViewContext<Self>) {
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let active_pane_item = self.active_pane.read(cx).active_item();
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for item in self.left_items.iter().chain(&self.right_items) {
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item.set_active_pane_item(active_pane_item.as_deref(), cx);
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}
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}
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}
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impl<T: StatusItemView> StatusItemViewHandle for ViewHandle<T> {
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fn id(&self) -> usize {
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self.id()
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}
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fn set_active_pane_item(
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&self,
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active_pane_item: Option<&dyn ItemViewHandle>,
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cx: &mut MutableAppContext,
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) {
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self.update(cx, |this, cx| {
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this.set_active_pane_item(active_pane_item, cx)
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});
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}
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}
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