editor: Refactor EditorMode::Full
(#28546)
This PR lightly refactors the `EditorMode::Full` exposing two new methods: `is_full` and `set_mode`. Motivation is to expose fields that modify the behavior when the editor is in `Full` mode. By using is `mode.is_full()` instead of `EditorMode::Full` we can introduce new fields without breaking other places in the code. Release Notes: - N/A Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
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13 changed files with 75 additions and 61 deletions
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@ -1,7 +1,7 @@
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use client::{Client, UserStore};
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use collections::HashMap;
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use copilot::{Copilot, CopilotCompletionProvider};
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use editor::{Editor, EditorMode};
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use editor::Editor;
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use gpui::{AnyWindowHandle, App, AppContext as _, Context, Entity, WeakEntity};
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use language::language_settings::{EditPredictionProvider, all_language_settings};
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use settings::SettingsStore;
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@ -18,7 +18,7 @@ pub fn init(client: Arc<Client>, user_store: Entity<UserStore>, cx: &mut App) {
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let client = client.clone();
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let user_store = user_store.clone();
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move |editor: &mut Editor, window, cx: &mut Context<Editor>| {
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if editor.mode() != EditorMode::Full {
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if !editor.mode().is_full() {
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return;
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}
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