Merge branch 'main' into picker
This commit is contained in:
commit
a3bd04fed2
13 changed files with 187 additions and 49 deletions
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@ -36,10 +36,10 @@ pub use element::{
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use futures::FutureExt;
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use fuzzy::{StringMatch, StringMatchCandidate};
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use gpui::{
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actions, div, px, AnyElement, AppContext, BackgroundExecutor, Context, DispatchContext, Div,
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Element, Entity, EventEmitter, FocusHandle, FontStyle, FontWeight, Hsla, Model, Pixels, Render,
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Styled, Subscription, Task, TextStyle, View, ViewContext, VisualContext, WeakView,
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WindowContext,
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actions, div, px, relative, AnyElement, AppContext, BackgroundExecutor, Context,
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DispatchContext, Div, Element, Entity, EventEmitter, FocusHandle, FontStyle, FontWeight, Hsla,
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Model, Pixels, Render, Styled, Subscription, Task, TextStyle, View, ViewContext, VisualContext,
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WeakView, WindowContext,
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};
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use highlight_matching_bracket::refresh_matching_bracket_highlights;
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use hover_popover::{hide_hover, HoverState};
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@ -593,7 +593,6 @@ pub struct EditorStyle {
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pub background: Hsla,
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pub local_player: PlayerColor,
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pub text: TextStyle,
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pub line_height_scalar: f32,
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pub scrollbar_width: Pixels,
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pub syntax: Arc<SyntaxTheme>,
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pub diagnostic_style: DiagnosticStyle,
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@ -1795,14 +1794,11 @@ impl InlayHintRefreshReason {
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}
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impl Editor {
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// pub fn single_line(
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// field_editor_style: Option<Arc<GetFieldEditorTheme>>,
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// cx: &mut ViewContext<Self>,
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// ) -> Self {
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// let buffer = cx.build_model(|cx| Buffer::new(0, cx.model_id() as u64, String::new()));
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// let buffer = cx.build_model(|cx| MultiBuffer::singleton(buffer, cx));
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// Self::new(EditorMode::SingleLine, buffer, None, field_editor_style, cx)
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// }
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pub fn single_line(cx: &mut ViewContext<Self>) -> Self {
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let buffer = cx.build_model(|cx| Buffer::new(0, cx.entity_id().as_u64(), String::new()));
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let buffer = cx.build_model(|cx| MultiBuffer::singleton(buffer, cx));
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Self::new(EditorMode::SingleLine, buffer, None, cx)
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}
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// pub fn multi_line(
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// field_editor_style: Option<Arc<GetFieldEditorTheme>>,
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@ -9372,14 +9368,13 @@ impl Render for Editor {
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font_size: settings.buffer_font_size.into(),
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font_weight: FontWeight::NORMAL,
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font_style: FontStyle::Normal,
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line_height: Default::default(),
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line_height: relative(settings.buffer_line_height.value()),
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underline: None,
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};
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EditorElement::new(EditorStyle {
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background: cx.theme().colors().editor_background,
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local_player: cx.theme().players().local(),
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text: text_style,
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line_height_scalar: settings.buffer_line_height.value(),
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scrollbar_width: px(12.),
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syntax: cx.theme().syntax().clone(),
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diagnostic_style: cx.theme().diagnostic_style(),
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@ -1605,7 +1605,7 @@ impl EditorElement {
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let style = self.style.clone();
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let font_id = cx.text_system().font_id(&style.text.font()).unwrap();
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let font_size = style.text.font_size.to_pixels(cx.rem_size());
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let line_height = (font_size * style.line_height_scalar).round();
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let line_height = style.text.line_height_in_pixels(cx.rem_size());
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let em_width = cx
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.text_system()
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.typographic_bounds(font_id, font_size, 'm')
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@ -2593,7 +2593,11 @@ impl Element<Editor> for EditorElement {
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let rem_size = cx.rem_size();
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let mut style = Style::default();
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style.size.width = relative(1.).into();
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style.size.height = relative(1.).into();
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style.size.height = match editor.mode {
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EditorMode::SingleLine => self.style.text.line_height_in_pixels(cx.rem_size()).into(),
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EditorMode::AutoHeight { .. } => todo!(),
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EditorMode::Full => relative(1.).into(),
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};
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cx.request_layout(&style, None)
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}
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@ -1,12 +1,10 @@
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use gpui::{div, px, red, AppContext, Div, Render, Styled, ViewContext, VisualContext};
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use serde::Deserialize;
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use gpui::{actions, div, px, red, AppContext, Div, Render, Styled, ViewContext, VisualContext};
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use workspace::ModalRegistry;
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// actions!(go_to_line, [Toggle]);
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#[derive(Clone, Default, PartialEq, Deserialize)]
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struct Toggle;
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actions!(Toggle);
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pub fn init(cx: &mut AppContext) {
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cx.register_action_type::<Toggle>();
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cx.global_mut::<ModalRegistry>()
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.register_modal(Toggle, |_, cx| {
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// if let Some(editor) = workspace
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@ -134,7 +134,10 @@ where
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.layout(state, frame_state.as_mut().unwrap(), cx);
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}
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}
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_ => panic!("must call initialize before layout"),
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ElementRenderPhase::Start => panic!("must call initialize before layout"),
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ElementRenderPhase::LayoutRequested { .. } | ElementRenderPhase::Painted => {
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panic!("element rendered twice")
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}
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};
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self.phase = ElementRenderPhase::LayoutRequested {
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@ -422,9 +422,10 @@ pub trait ElementInteractivity<V: 'static>: 'static {
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None
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}),
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));
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let result = stateful.stateless.initialize(cx, f);
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stateful.key_listeners.pop();
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result
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cx.with_key_dispatch_context(stateful.dispatch_context.clone(), |cx| {
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cx.with_key_listeners(mem::take(&mut stateful.key_listeners), f)
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})
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})
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} else {
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let stateless = self.as_stateless_mut();
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@ -189,6 +189,10 @@ impl TextStyle {
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}
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}
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pub fn line_height_in_pixels(&self, rem_size: Pixels) -> Pixels {
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self.line_height.to_pixels(self.font_size, rem_size)
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}
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pub fn to_run(&self, len: usize) -> TextRun {
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TextRun {
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len,
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@ -1,7 +1,7 @@
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use crate::{settings_store::parse_json_with_comments, SettingsAssets};
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use anyhow::{anyhow, Context, Result};
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use collections::BTreeMap;
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use gpui::{AppContext, KeyBinding, SharedString};
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use gpui::{actions, Action, AppContext, KeyBinding, SharedString};
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use schemars::{
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gen::{SchemaGenerator, SchemaSettings},
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schema::{InstanceType, Schema, SchemaObject, SingleOrVec, SubschemaValidation},
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@ -137,8 +137,10 @@ impl KeymapFile {
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}
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}
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actions!(NoAction);
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fn no_action() -> Box<dyn gpui::Action> {
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todo!()
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NoAction.boxed_clone()
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}
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#[cfg(test)]
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@ -71,71 +71,213 @@ pub struct GitStatusColors {
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#[refineable(debug, deserialize)]
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pub struct ThemeColors {
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pub border: Hsla,
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/// Border color. Used for deemphasized borders, like a visual divider between two sections
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pub border_variant: Hsla,
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/// Border color. Used for focused elements, like keyboard focused list item.
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pub border_focused: Hsla,
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/// Border color. Used for selected elements, like an active search filter or selected checkbox.
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pub border_selected: Hsla,
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/// Border color. Used for transparent borders. Used for placeholder borders when an element gains a border on state change.
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pub border_transparent: Hsla,
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/// Border color. Used for disabled elements, like a disabled input or button.
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pub border_disabled: Hsla,
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/// Border color. Used for elevated surfaces, like a context menu, popup, or dialog.
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pub elevated_surface_background: Hsla,
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/// Background Color. Used for grounded surfaces like a panel or tab.
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pub surface_background: Hsla,
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/// Background Color. Used for the app background and blank panels or windows.
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pub background: Hsla,
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/// Background Color. Used for the background of an element that should have a different background than the surface it's on.
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///
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/// Elements might include: Buttons, Inputs, Checkboxes, Radio Buttons...
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///
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/// For an element that should have the same background as the surface it's on, use `ghost_element_background`.
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pub element_background: Hsla,
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/// Background Color. Used for the hover state of an element that should have a different background than the surface it's on.
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///
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/// Hover states are triggered by the mouse entering an element, or a finger touching an element on a touch screen.
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pub element_hover: Hsla,
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/// Background Color. Used for the active state of an element that should have a different background than the surface it's on.
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///
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/// Active states are triggered by the mouse button being pressed down on an element, or the Return button or other activator being pressd.
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pub element_active: Hsla,
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/// Background Color. Used for the selected state of an element that should have a different background than the surface it's on.
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///
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/// Selected states are triggered by the element being selected (or "activated") by the user.
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///
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/// This could include a selected checkbox, a toggleable button that is toggled on, etc.
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pub element_selected: Hsla,
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/// Background Color. Used for the disabled state of an element that should have a different background than the surface it's on.
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///
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/// Disabled states are shown when a user cannot interact with an element, like a disabled button or input.
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pub element_disabled: Hsla,
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pub element_placeholder: Hsla,
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pub element_drop_target: Hsla,
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/// Background Color. Used for the area that shows where a dragged element will be dropped.
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pub drop_target_background: Hsla,
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/// Border Color. Used to show the area that shows where a dragged element will be dropped.
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// pub drop_target_border: Hsla,
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/// Used for the background of a ghost element that should have the same background as the surface it's on.
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///
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/// Elements might include: Buttons, Inputs, Checkboxes, Radio Buttons...
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///
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/// For an element that should have a different background than the surface it's on, use `element_background`.
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pub ghost_element_background: Hsla,
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/// Background Color. Used for the hover state of a ghost element that should have the same background as the surface it's on.
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///
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/// Hover states are triggered by the mouse entering an element, or a finger touching an element on a touch screen.
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pub ghost_element_hover: Hsla,
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/// Background Color. Used for the active state of a ghost element that should have the same background as the surface it's on.
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///
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/// Active states are triggered by the mouse button being pressed down on an element, or the Return button or other activator being pressd.
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pub ghost_element_active: Hsla,
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/// Background Color. Used for the selected state of a ghost element that should have the same background as the surface it's on.
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///
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/// Selected states are triggered by the element being selected (or "activated") by the user.
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///
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/// This could include a selected checkbox, a toggleable button that is toggled on, etc.
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pub ghost_element_selected: Hsla,
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/// Background Color. Used for the disabled state of a ghost element that should have the same background as the surface it's on.
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///
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/// Disabled states are shown when a user cannot interact with an element, like a disabled button or input.
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pub ghost_element_disabled: Hsla,
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/// Text Color. Default text color used for most text.
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pub text: Hsla,
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/// Text Color. Color of muted or deemphasized text. It is a subdued version of the standard text color.
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pub text_muted: Hsla,
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/// Text Color. Color of the placeholder text typically shown in input fields to guide the user to enter valid data.
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pub text_placeholder: Hsla,
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/// Text Color. Color used for text denoting disabled elements. Typically, the color is faded or grayed out to emphasize the disabled state.
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pub text_disabled: Hsla,
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/// Text Color. Color used for emphasis or highlighting certain text, like an active filter or a matched character in a search.
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pub text_accent: Hsla,
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/// Fill Color. Used for the default fill color of an icon.
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pub icon: Hsla,
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/// Fill Color. Used for the muted or deemphasized fill color of an icon.
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///
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/// This might be used to show an icon in an inactive pane, or to demphasize a series of icons to give them less visual weight.
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pub icon_muted: Hsla,
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/// Fill Color. Used for the disabled fill color of an icon.
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///
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/// Disabled states are shown when a user cannot interact with an element, like a icon button.
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pub icon_disabled: Hsla,
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/// Fill Color. Used for the placeholder fill color of an icon.
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///
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/// This might be used to show an icon in an input that disappears when the user enters text.
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pub icon_placeholder: Hsla,
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/// Fill Color. Used for the accent fill color of an icon.
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///
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/// This might be used to show when a toggleable icon button is selected.
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pub icon_accent: Hsla,
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// ===
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// UI Elements
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// ===
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pub status_bar_background: Hsla,
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pub title_bar_background: Hsla,
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pub toolbar_background: Hsla,
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pub tab_bar_background: Hsla,
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pub tab_inactive_background: Hsla,
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pub tab_active_background: Hsla,
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// pub panel_background: Hsla,
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// pub pane_focused_border: Hsla,
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// /// The color of the scrollbar thumb.
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// pub scrollbar_thumb_background: Hsla,
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// /// The color of the scrollbar thumb when hovered over.
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// pub scrollbar_thumb_hover_background: Hsla,
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// /// The border color of the scrollbar thumb.
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// pub scrollbar_thumb_border: Hsla,
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// /// The background color of the scrollbar track.
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// pub scrollbar_track_background: Hsla,
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// /// The border color of the scrollbar track.
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// pub scrollbar_track_border: Hsla,
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// /// The opacity of the scrollbar status marks, like diagnostic states and git status..
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// pub scrollbar_status_opacity: Hsla,
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// ===
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// Editor
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// ===
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pub editor_background: Hsla,
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// pub editor_inactive_background: Hsla,
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pub editor_gutter_background: Hsla,
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pub editor_subheader_background: Hsla,
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pub editor_active_line_background: Hsla,
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pub editor_highlighted_line_background: Hsla,
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/// Text Color. Used for the text of the line number in the editor gutter.
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pub editor_line_number: Hsla,
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/// Text Color. Used for the text of the line number in the editor gutter when the line is highlighted.
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pub editor_active_line_number: Hsla,
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/// Text Color. Used to mark invisible characters in the editor.
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///
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/// Example: spaces, tabs, carriage returns, etc.
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pub editor_invisible: Hsla,
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pub editor_wrap_guide: Hsla,
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pub editor_active_wrap_guide: Hsla,
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pub editor_document_highlight_read_background: Hsla,
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pub editor_document_highlight_write_background: Hsla,
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|
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// ===
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// Terminal
|
||||
// ===
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/// Terminal Background Color
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pub terminal_background: Hsla,
|
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/// Bright Black Color for ANSI Terminal
|
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pub terminal_ansi_bright_black: Hsla,
|
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/// Bright Red Color for ANSI Terminal
|
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pub terminal_ansi_bright_red: Hsla,
|
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/// Bright Green Color for ANSI Terminal
|
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pub terminal_ansi_bright_green: Hsla,
|
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/// Bright Yellow Color for ANSI Terminal
|
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pub terminal_ansi_bright_yellow: Hsla,
|
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/// Bright Blue Color for ANSI Terminal
|
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pub terminal_ansi_bright_blue: Hsla,
|
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/// Bright Magenta Color for ANSI Terminal
|
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pub terminal_ansi_bright_magenta: Hsla,
|
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/// Bright Cyan Color for ANSI Terminal
|
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pub terminal_ansi_bright_cyan: Hsla,
|
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/// Bright White Color for ANSI Terminal
|
||||
pub terminal_ansi_bright_white: Hsla,
|
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/// Black Color for ANSI Terminal
|
||||
pub terminal_ansi_black: Hsla,
|
||||
/// Red Color for ANSI Terminal
|
||||
pub terminal_ansi_red: Hsla,
|
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/// Green Color for ANSI Terminal
|
||||
pub terminal_ansi_green: Hsla,
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/// Yellow Color for ANSI Terminal
|
||||
pub terminal_ansi_yellow: Hsla,
|
||||
/// Blue Color for ANSI Terminal
|
||||
pub terminal_ansi_blue: Hsla,
|
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/// Magenta Color for ANSI Terminal
|
||||
pub terminal_ansi_magenta: Hsla,
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/// Cyan Color for ANSI Terminal
|
||||
pub terminal_ansi_cyan: Hsla,
|
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/// White Color for ANSI Terminal
|
||||
pub terminal_ansi_white: Hsla,
|
||||
// new colors
|
||||
|
||||
// ===
|
||||
// Elevation
|
||||
// ===
|
||||
// elevation_0_shadow
|
||||
// elevation_0_shadow_color
|
||||
// elevation_1_shadow
|
||||
// elevation_1_shadow_color
|
||||
// elevation_2_shadow
|
||||
// elevation_2_shadow_color
|
||||
// elevation_3_shadow
|
||||
// elevation_3_shadow_color
|
||||
// elevation_4_shadow
|
||||
// elevation_4_shadow_color
|
||||
// elevation_5_shadow
|
||||
// elevation_5_shadow_color
|
||||
|
||||
// ===
|
||||
// UI Text
|
||||
// ===
|
||||
// pub headline: Hsla,
|
||||
// pub paragraph: Hsla,
|
||||
// pub link: Hsla,
|
||||
// pub link_hover: Hsla,
|
||||
// pub code_block_background: Hsla,
|
||||
// pub code_block_border: Hsla,
|
||||
}
|
||||
|
||||
#[derive(Refineable, Clone)]
|
||||
|
|
|
@ -220,8 +220,7 @@ impl ThemeColors {
|
|||
element_active: neutral().light().step_5(),
|
||||
element_selected: neutral().light().step_5(),
|
||||
element_disabled: neutral().light_alpha().step_3(),
|
||||
element_placeholder: neutral().light().step_11(),
|
||||
element_drop_target: blue().light_alpha().step_2(),
|
||||
drop_target_background: blue().light_alpha().step_2(),
|
||||
ghost_element_background: system.transparent,
|
||||
ghost_element_hover: neutral().light().step_4(),
|
||||
ghost_element_active: neutral().light().step_5(),
|
||||
|
@ -293,8 +292,7 @@ impl ThemeColors {
|
|||
element_active: neutral().dark().step_5(),
|
||||
element_selected: neutral().dark().step_5(),
|
||||
element_disabled: neutral().dark_alpha().step_3(),
|
||||
element_placeholder: neutral().dark().step_11(),
|
||||
element_drop_target: blue().dark_alpha().step_2(),
|
||||
drop_target_background: blue().dark_alpha().step_2(),
|
||||
ghost_element_background: system.transparent,
|
||||
ghost_element_hover: neutral().dark().step_4(),
|
||||
ghost_element_active: neutral().dark().step_5(),
|
||||
|
|
|
@ -140,8 +140,7 @@ impl<'a> Debug for ThemeColorsRefinementPrinter<'a> {
|
|||
("element_active", self.0.element_active),
|
||||
("element_selected", self.0.element_selected),
|
||||
("element_disabled", self.0.element_disabled),
|
||||
("element_placeholder", self.0.element_placeholder),
|
||||
("element_drop_target", self.0.element_drop_target),
|
||||
("drop_target_background", self.0.drop_target_background),
|
||||
("ghost_element_background", self.0.ghost_element_background),
|
||||
("ghost_element_hover", self.0.ghost_element_hover),
|
||||
("ghost_element_active", self.0.ghost_element_active),
|
||||
|
|
|
@ -127,7 +127,7 @@ impl Tab {
|
|||
div()
|
||||
.id(self.id.clone())
|
||||
.on_drag(move |_view, cx| cx.build_view(|cx| drag_state.clone()))
|
||||
.drag_over::<TabDragState>(|d| d.bg(cx.theme().colors().element_drop_target))
|
||||
.drag_over::<TabDragState>(|d| d.bg(cx.theme().colors().drop_target_background))
|
||||
.on_drop(|_view, state: View<TabDragState>, cx| {
|
||||
eprintln!("{:?}", state.read(cx));
|
||||
})
|
||||
|
|
|
@ -28,10 +28,6 @@ struct ToggleModal {
|
|||
name: String,
|
||||
}
|
||||
|
||||
// complete change of plan?
|
||||
// on_action(ToggleModal{ name})
|
||||
// register_modal(name, |workspace, cx| { ... })
|
||||
|
||||
impl ModalRegistry {
|
||||
pub fn register_modal<A: 'static, V, B>(&mut self, action: A, build_view: B)
|
||||
where
|
||||
|
@ -40,12 +36,10 @@ impl ModalRegistry {
|
|||
{
|
||||
let build_view = Arc::new(build_view);
|
||||
|
||||
dbg!("yonder");
|
||||
self.registered_modals.push((
|
||||
TypeId::of::<A>(),
|
||||
Box::new(move |mut div| {
|
||||
let build_view = build_view.clone();
|
||||
dbg!("this point");
|
||||
|
||||
div.on_action(
|
||||
move |workspace: &mut Workspace, event: &A, cx: &mut ViewContext<Workspace>| {
|
||||
|
@ -67,9 +61,7 @@ impl ModalLayer {
|
|||
Self { open_modal: None }
|
||||
}
|
||||
|
||||
pub fn render(&self, cx: &ViewContext<Workspace>) -> impl Component<Workspace> {
|
||||
dbg!("rendering ModalLayer");
|
||||
|
||||
pub fn render(&self, workspace: &Workspace, cx: &ViewContext<Workspace>) -> Div<Workspace> {
|
||||
let mut div = div();
|
||||
|
||||
// div, c workspace.toggle_modal()div.on_action()) {
|
||||
|
|
|
@ -3707,7 +3707,9 @@ impl Render for Workspace {
|
|||
.bg(cx.theme().colors().background)
|
||||
.child(self.render_titlebar(cx))
|
||||
.child(
|
||||
div()
|
||||
self.modal_layer
|
||||
.read(cx)
|
||||
.render(self, cx)
|
||||
.flex_1()
|
||||
.w_full()
|
||||
.flex()
|
||||
|
@ -3840,8 +3842,6 @@ impl Render for Workspace {
|
|||
// .on_click(Arc::new(|workspace, cx| workspace.toggle_debug(cx))),
|
||||
// ),
|
||||
)
|
||||
// .child(self.modal_layer.clone())
|
||||
.child(self.modal_layer.read(cx).render(cx))
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue