Add an uninstall script (#21213)
Closes #14306 This looks at what #16660 did and install.sh script as a base for the uninstall.sh script. The script is bundled with the cli by default unless the cli/no-bundled-uninstall feature is selected which is done, so package managers could build zed without bundling a useless feature and increasing binary size. I don't have capabilities to test this right now, so any help with that is appreciated. Release Notes: - Added an uninstall script for Zed installations done via zed.dev. To uninstall zed, run `zed --uninstall` via the CLI binary.
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@ -16,6 +16,10 @@ doctest = false
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name = "cli"
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path = "src/main.rs"
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[features]
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no-bundled-uninstall = []
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default = []
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[dependencies]
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anyhow.workspace = true
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clap.workspace = true
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5
crates/cli/build.rs
Normal file
5
crates/cli/build.rs
Normal file
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@ -0,0 +1,5 @@
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fn main() {
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if std::env::var("ZED_UPDATE_EXPLANATION").is_ok() {
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println!(r#"cargo:rustc-cfg=feature="no-bundled-uninstall""#);
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}
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}
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@ -59,6 +59,13 @@ struct Args {
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/// Run zed in dev-server mode
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#[arg(long)]
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dev_server_token: Option<String>,
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/// Uninstall Zed from user system
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#[cfg(all(
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any(target_os = "linux", target_os = "macos"),
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not(feature = "no-bundled-uninstall")
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))]
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#[arg(long)]
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uninstall: bool,
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}
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fn parse_path_with_position(argument_str: &str) -> anyhow::Result<String> {
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@ -119,6 +126,29 @@ fn main() -> Result<()> {
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return Ok(());
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}
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#[cfg(all(
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any(target_os = "linux", target_os = "macos"),
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not(feature = "no-bundled-uninstall")
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))]
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if args.uninstall {
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static UNINSTALL_SCRIPT: &[u8] = include_bytes!("../../../script/uninstall.sh");
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let tmp_dir = tempfile::tempdir()?;
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let script_path = tmp_dir.path().join("uninstall.sh");
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fs::write(&script_path, UNINSTALL_SCRIPT)?;
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use std::os::unix::fs::PermissionsExt as _;
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fs::set_permissions(&script_path, fs::Permissions::from_mode(0o755))?;
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let status = std::process::Command::new("sh")
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.arg(&script_path)
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.env("ZED_CHANNEL", &*release_channel::RELEASE_CHANNEL_NAME)
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.status()
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.context("Failed to execute uninstall script")?;
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std::process::exit(status.code().unwrap_or(1));
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}
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let (server, server_name) =
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IpcOneShotServer::<IpcHandshake>::new().context("Handshake before Zed spawn")?;
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let url = format!("zed-cli://{server_name}");
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