Start work on dragging tabs

This commit is contained in:
Max Brunsfeld 2023-12-12 13:11:54 -08:00
parent 5f5b86ee24
commit a4a501603e
3 changed files with 48 additions and 51 deletions

View file

@ -29,7 +29,7 @@ pub struct GroupStyle {
pub style: Box<StyleRefinement>,
}
pub trait InteractiveElement: Sized + Element {
pub trait InteractiveElement: Sized {
fn interactivity(&mut self) -> &mut Interactivity;
fn group(mut self, group: impl Into<SharedString>) -> Self {
@ -436,7 +436,6 @@ pub trait StatefulInteractiveElement: InteractiveElement {
"calling tooltip more than once on the same element is not supported"
);
self.interactivity().tooltip_builder = Some(Rc::new(build_tooltip));
self
}
}

View file

@ -1,10 +1,7 @@
use std::cmp::Ordering;
use std::rc::Rc;
use gpui::{AnyElement, AnyView, ClickEvent, IntoElement, MouseButton};
use smallvec::SmallVec;
use crate::prelude::*;
use gpui::{AnyElement, IntoElement, Stateful};
use smallvec::SmallVec;
use std::cmp::Ordering;
/// The position of a [`Tab`] within a list of tabs.
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
@ -29,12 +26,10 @@ pub enum TabCloseSide {
#[derive(IntoElement)]
pub struct Tab {
id: ElementId,
div: Stateful<Div>,
selected: bool,
position: TabPosition,
close_side: TabCloseSide,
on_click: Option<Rc<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>>,
tooltip: Option<Box<dyn Fn(&mut WindowContext) -> AnyView + 'static>>,
start_slot: Option<AnyElement>,
end_slot: Option<AnyElement>,
children: SmallVec<[AnyElement; 2]>,
@ -43,12 +38,10 @@ pub struct Tab {
impl Tab {
pub fn new(id: impl Into<ElementId>) -> Self {
Self {
id: id.into(),
div: div().id(id),
selected: false,
position: TabPosition::First,
close_side: TabCloseSide::End,
on_click: None,
tooltip: None,
start_slot: None,
end_slot: None,
children: SmallVec::new(),
@ -65,16 +58,6 @@ impl Tab {
self
}
pub fn on_click(mut self, handler: impl Fn(&ClickEvent, &mut WindowContext) + 'static) -> Self {
self.on_click = Some(Rc::new(handler));
self
}
pub fn tooltip(mut self, tooltip: impl Fn(&mut WindowContext) -> AnyView + 'static) -> Self {
self.tooltip = Some(Box::new(tooltip));
self
}
pub fn start_slot<E: IntoElement>(mut self, element: impl Into<Option<E>>) -> Self {
self.start_slot = element.into().map(IntoElement::into_any_element);
self
@ -86,6 +69,14 @@ impl Tab {
}
}
impl InteractiveElement for Tab {
fn interactivity(&mut self) -> &mut gpui::Interactivity {
self.div.interactivity()
}
}
impl StatefulInteractiveElement for Tab {}
impl Selectable for Tab {
fn selected(mut self, selected: bool) -> Self {
self.selected = selected;
@ -100,7 +91,7 @@ impl ParentElement for Tab {
}
impl RenderOnce for Tab {
type Rendered = Div;
type Rendered = Stateful<Div>;
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
const HEIGHT_IN_REMS: f32 = 30. / 16.;
@ -120,7 +111,7 @@ impl RenderOnce for Tab {
),
};
div()
self.div
.h(rems(HEIGHT_IN_REMS))
.bg(tab_bg)
.border_color(cx.theme().colors().border)
@ -146,7 +137,6 @@ impl RenderOnce for Tab {
.child(
h_stack()
.group("")
.id(self.id)
.relative()
.h_full()
.px_5()
@ -154,18 +144,6 @@ impl RenderOnce for Tab {
.text_color(text_color)
// .hover(|style| style.bg(tab_hover_bg))
// .active(|style| style.bg(tab_active_bg))
.when_some(self.on_click, |tab, on_click| {
tab.cursor_pointer().on_click(move |event, cx| {
// HACK: GPUI currently fires `on_click` with any mouse button,
// but we only care about the left button.
if event.down.button == MouseButton::Left {
(on_click)(event, cx)
}
})
})
.when_some(self.tooltip, |tab, tooltip| {
tab.tooltip(move |cx| tooltip(cx))
})
.child(
h_stack()
.w_3()

View file

@ -7,10 +7,10 @@ use crate::{
use anyhow::Result;
use collections::{HashMap, HashSet, VecDeque};
use gpui::{
actions, impl_actions, overlay, prelude::*, Action, AnchorCorner, AnyWeakView, AppContext,
AsyncWindowContext, DismissEvent, Div, EntityId, EventEmitter, FocusHandle, Focusable,
FocusableView, Model, MouseButton, NavigationDirection, Pixels, Point, PromptLevel, Render,
Subscription, Task, View, ViewContext, VisualContext, WeakView, WindowContext,
actions, impl_actions, overlay, prelude::*, Action, AnchorCorner, AnyDrag, AnyWeakView,
AppContext, AsyncWindowContext, DismissEvent, Div, EntityId, EventEmitter, FocusHandle,
Focusable, FocusableView, Model, MouseButton, NavigationDirection, Pixels, Point, PromptLevel,
Render, Subscription, Task, View, ViewContext, VisualContext, WeakView, WindowContext,
};
use parking_lot::Mutex;
use project::{Project, ProjectEntryId, ProjectPath};
@ -25,6 +25,7 @@ use std::{
Arc,
},
};
use theme::ThemeSettings;
use ui::{
h_stack, prelude::*, right_click_menu, ButtonSize, Color, Icon, IconButton, IconSize,
@ -231,6 +232,13 @@ pub struct NavigationEntry {
pub timestamp: usize,
}
struct DraggedTab {
pub pane: View<Pane>,
pub ix: usize,
pub detail: usize,
pub is_active: bool,
}
// pub struct DraggedItem {
// pub handle: Box<dyn ItemHandle>,
// pub pane: WeakView<Pane>,
@ -1501,7 +1509,17 @@ impl Pane {
.on_click(cx.listener(move |pane: &mut Self, event, cx| {
pane.activate_item(ix, true, true, cx)
}))
// .on_drag(move |pane, cx| pane.render_tab(ix, item.boxed_clone(), detail, cx))
.on_drag({
let pane = cx.view().clone();
move |cx| {
cx.build_view(|cx| DraggedTab {
pane: pane.clone(),
detail,
is_active,
ix,
})
}
})
// .drag_over::<DraggedTab>(|d| d.bg(cx.theme().colors().element_drop_target))
// .on_drop(|_view, state: View<DraggedTab>, cx| {
// eprintln!("{:?}", state.read(cx));
@ -3131,15 +3149,17 @@ fn dirty_message_for(buffer_path: Option<ProjectPath>) -> String {
// }
// }
#[derive(Clone, Debug)]
struct DraggedTab {
title: String,
}
impl Render for DraggedTab {
type Element = Div;
type Element = <Tab as RenderOnce>::Rendered;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
div().w_8().h_4().bg(gpui::red())
let ui_font = ThemeSettings::get_global(cx).ui_font.family.clone();
let item = &self.pane.read(cx).items[self.ix];
let label = item.tab_content(Some(self.detail), false, cx);
Tab::new("")
.selected(self.is_active)
.child(label)
.render(cx)
.font(ui_font)
}
}