Rename reuse_geometry to reuse_view

This commit is contained in:
Antonio Scandurra 2024-01-10 23:06:10 +01:00
parent 1c260e6dfd
commit a4ef1bc096
3 changed files with 35 additions and 51 deletions

View file

@ -125,7 +125,7 @@ impl Scene {
}
}
pub fn insert_views_from_scene(&mut self, views: &FxHashSet<EntityId>, prev_scene: &mut Self) {
pub fn reuse_views(&mut self, views: &FxHashSet<EntityId>, prev_scene: &mut Self) {
for shadow in prev_scene.shadows.drain(..) {
if views.contains(&EntityId::from(shadow.view_id as u64)) {
let order = &prev_scene.orders_by_layer[&shadow.layer_id];