Rename Shape
to AvatarShape
(#3986)
This PR renames the `Shape` enum to `AvatarShape`, since it seems pretty specific to `Avatar`s. Release Notes: - N/A
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1 changed files with 10 additions and 7 deletions
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@ -1,10 +1,13 @@
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use crate::prelude::*;
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use gpui::{img, Hsla, ImageSource, Img, IntoElement, Styled};
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/// The shape of an [`Avatar`].
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#[derive(Debug, Default, PartialEq, Clone)]
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pub enum Shape {
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pub enum AvatarShape {
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/// The avatar is shown in a circle.
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#[default]
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Circle,
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/// The avatar is shown in a rectangle with rounded corners.
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RoundedRectangle,
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}
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@ -14,7 +17,7 @@ pub enum Shape {
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///
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/// ```
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/// Avatar::new("path/to/image.png")
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/// .shape(Shape::Circle)
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/// .shape(AvatarShape::Circle)
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/// .grayscale(true)
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/// .border_color(cx.theme().colors().border)
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/// ```
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@ -28,7 +31,7 @@ pub struct Avatar {
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impl RenderOnce for Avatar {
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fn render(mut self, cx: &mut WindowContext) -> impl IntoElement {
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if self.image.style().corner_radii.top_left.is_none() {
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self = self.shape(Shape::Circle);
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self = self.shape(AvatarShape::Circle);
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}
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let size = cx.rem_size();
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@ -84,12 +87,12 @@ impl Avatar {
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/// # Examples
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///
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/// ```
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/// Avatar::new("path/to/image.png").shape(Shape::Circle);
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/// Avatar::new("path/to/image.png").shape(AvatarShape::Circle);
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/// ```
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pub fn shape(mut self, shape: Shape) -> Self {
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pub fn shape(mut self, shape: AvatarShape) -> Self {
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self.image = match shape {
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Shape::Circle => self.image.rounded_full(),
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Shape::RoundedRectangle => self.image.rounded_md(),
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AvatarShape::Circle => self.image.rounded_full(),
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AvatarShape::RoundedRectangle => self.image.rounded_md(),
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};
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self
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}
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