Remove into SelectionEffects
from .change_selections (#33554)
In #32656 I generalized the argument to change selections to allow controling both the scroll and the nav history (and the completion trigger). To avoid conflicting with ongoing debugger cherry-picks I left the argument as an `impl Into<>`, but I think it's clearer to make callers specify what they want here. I converted a lot of `None` arguments to `SelectionEffects::no_scroll()` to be exactly compatible; but I think many people used none as an "i don't care" value in which case Default::default() might be more appropraite Closes #ISSUE Release Notes: - N/A
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65 changed files with 837 additions and 625 deletions
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@ -4,7 +4,6 @@ use editor::{
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Anchor, Editor, EditorSnapshot, ToOffset,
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display_map::{BlockContext, BlockPlacement, BlockProperties, BlockStyle},
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hover_popover::diagnostics_markdown_style,
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scroll::Autoscroll,
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};
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use gpui::{AppContext, Entity, Focusable, WeakEntity};
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use language::{BufferId, Diagnostic, DiagnosticEntry};
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@ -311,7 +310,7 @@ impl DiagnosticBlock {
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let range = range.start.to_offset(&snapshot)..range.end.to_offset(&snapshot);
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editor.unfold_ranges(&[range.start..range.end], true, false, cx);
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editor.change_selections(Some(Autoscroll::fit()), window, cx, |s| {
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editor.change_selections(Default::default(), window, cx, |s| {
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s.select_ranges([range.start..range.start]);
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});
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window.focus(&editor.focus_handle(cx));
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