Remove into SelectionEffects from .change_selections (#33554)

In #32656 I generalized the argument to change selections to allow
controling both the scroll and the nav history (and the completion
trigger).

To avoid conflicting with ongoing debugger cherry-picks I left the
argument as an `impl Into<>`, but I think it's clearer to make callers
specify what they want here.

I converted a lot of `None` arguments to `SelectionEffects::no_scroll()`
to be exactly compatible; but I think many people used none as an "i
don't care" value in which case Default::default() might be more
appropraite

Closes #ISSUE

Release Notes:

- N/A
This commit is contained in:
Conrad Irwin 2025-06-27 14:31:31 -06:00 committed by GitHub
parent 6e762d9c05
commit a675ca7a1e
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65 changed files with 837 additions and 625 deletions

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@ -2,8 +2,8 @@ pub mod cursor_position;
use cursor_position::{LineIndicatorFormat, UserCaretPosition};
use editor::{
Anchor, Editor, MultiBufferSnapshot, RowHighlightOptions, ToOffset, ToPoint, actions::Tab,
scroll::Autoscroll,
Anchor, Editor, MultiBufferSnapshot, RowHighlightOptions, SelectionEffects, ToOffset, ToPoint,
actions::Tab, scroll::Autoscroll,
};
use gpui::{
App, DismissEvent, Entity, EventEmitter, FocusHandle, Focusable, Render, SharedString, Styled,
@ -249,9 +249,12 @@ impl GoToLine {
let Some(start) = self.anchor_from_query(&snapshot, cx) else {
return;
};
editor.change_selections(Some(Autoscroll::center()), window, cx, |s| {
s.select_anchor_ranges([start..start])
});
editor.change_selections(
SelectionEffects::scroll(Autoscroll::center()),
window,
cx,
|s| s.select_anchor_ranges([start..start]),
);
editor.focus_handle(cx).focus(window);
cx.notify()
});