Merge branch 'n/gpui2ui-settings' into gpui2

This commit is contained in:
Nate Butler 2023-10-18 16:17:57 -04:00
commit a6a50113da
9 changed files with 138 additions and 31 deletions

View file

@ -3,10 +3,10 @@ use std::marker::PhantomData;
use gpui3::{div, Div};
use crate::prelude::*;
use crate::settings::user_settings;
use crate::theme::theme;
use crate::{
h_stack, token, v_stack, Avatar, Icon, IconColor, IconElement, IconSize, Label, LabelColor,
LabelSize,
h_stack, v_stack, Avatar, Icon, IconColor, IconElement, IconSize, Label, LabelColor, LabelSize,
};
#[derive(Clone, Copy, Default, Debug, PartialEq)]
@ -94,7 +94,6 @@ impl<S: 'static + Send + Sync + Clone> ListHeader<S> {
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
let token = token();
let system_color = SystemColor::new();
let color = ThemeColor::new(cx);
@ -166,7 +165,6 @@ impl<S: 'static + Send + Sync + Clone> ListSubHeader<S> {
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
let token = token();
h_stack().flex_1().w_full().relative().py_1().child(
div()
@ -351,7 +349,6 @@ impl<S: 'static + Send + Sync + Clone> ListEntry<S> {
cx: &mut ViewContext<S>,
) -> Option<impl Element<ViewState = S>> {
let theme = theme(cx);
let token = token();
let disclosure_control_icon = if let Some(ToggleState::Toggled) = self.toggle {
IconElement::new(Icon::ChevronDown)
@ -374,9 +371,9 @@ impl<S: 'static + Send + Sync + Clone> ListEntry<S> {
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
let token = token();
let system_color = SystemColor::new();
let color = ThemeColor::new(cx);
let setting = user_settings();
let left_content = match self.left_content.clone() {
Some(LeftContent::Icon(i)) => Some(
@ -408,7 +405,7 @@ impl<S: 'static + Send + Sync + Clone> ListEntry<S> {
// .ml(rems(0.75 * self.indent_level as f32))
.children((0..self.indent_level).map(|_| {
div()
.w(token.list_indent_depth)
.w(*setting.list_indent_depth)
.h_full()
.flex()
.justify_center()
@ -484,7 +481,6 @@ impl<S: 'static + Send + Sync + Clone> List<S> {
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
let token = token();
let is_toggleable = self.toggleable != Toggleable::NotToggleable;
let is_toggled = Toggleable::is_toggled(&self.toggleable);

View file

@ -3,8 +3,9 @@ use std::marker::PhantomData;
use gpui3::{AbsoluteLength, AnyElement};
use smallvec::SmallVec;
use crate::settings::user_settings;
use crate::v_stack;
use crate::{prelude::*, theme};
use crate::{token, v_stack};
#[derive(Default, Debug, PartialEq, Eq, Hash, Clone, Copy)]
pub enum PanelAllowedSides {
@ -53,14 +54,14 @@ pub struct Panel<S: 'static + Send + Sync> {
impl<S: 'static + Send + Sync> Panel<S> {
pub fn new(scroll_state: ScrollState) -> Self {
let token = token();
let setting = user_settings();
Self {
state_type: PhantomData,
scroll_state,
current_side: PanelSide::default(),
allowed_sides: PanelAllowedSides::default(),
initial_width: token.default_panel_size,
initial_width: *setting.default_panel_size,
width: None,
children: SmallVec::new(),
}
@ -96,7 +97,6 @@ impl<S: 'static + Send + Sync> Panel<S> {
}
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let token = token();
let theme = theme(cx);
let panel_base;

View file

@ -4,6 +4,7 @@ use std::sync::Arc;
use gpui3::{view, Context, View};
use crate::prelude::*;
use crate::settings::user_settings;
use crate::{
random_players_with_call_status, theme, Avatar, Button, Icon, IconButton, IconColor, MicStatus,
PlayerStack, PlayerWithCallStatus, ScreenShareStatus, ToolDivider, TrafficLights,
@ -93,6 +94,9 @@ impl TitleBar {
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Element<ViewState = Self> {
let theme = theme(cx);
let color = ThemeColor::new(cx);
let setting = user_settings();
// let has_focus = cx.window_is_active();
let has_focus = true;
@ -107,8 +111,7 @@ impl TitleBar {
.items_center()
.justify_between()
.w_full()
.h_8()
.bg(theme.lowest.base.default.background)
.bg(color.background)
.child(
div()
.flex()
@ -123,6 +126,9 @@ impl TitleBar {
.flex()
.items_center()
.gap_1()
.when(*setting.titlebar.show_project_owner, |this| {
this.child(Button::new("iamnbutler"))
})
.child(Button::new("zed"))
.child(Button::new("nate/gpui2-ui-components")),
)

View file

@ -1,7 +1,7 @@
use std::marker::PhantomData;
use crate::prelude::*;
use crate::{theme, token, SystemColor};
use crate::{theme, SystemColor};
#[derive(Clone, Copy)]
enum TrafficLightColor {
@ -62,7 +62,6 @@ impl<S: 'static + Send + Sync> TrafficLights<S> {
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
let token = token();
div()
.flex()

View file

@ -1,9 +1,11 @@
use std::marker::PhantomData;
use std::sync::Arc;
use gpui3::rems;
use gpui3::{DefiniteLength, Hsla, Interactive, MouseButton, WindowContext};
use crate::prelude::*;
use crate::settings::user_settings;
use crate::{h_stack, Icon, IconColor, IconElement, Label, LabelColor, LabelSize};
#[derive(Default, PartialEq, Clone, Copy)]
@ -148,11 +150,11 @@ impl<S: 'static + Send + Sync + Clone> Button<S> {
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let icon_color = self.icon_color();
let border_color = self.border_color(cx);
let setting = user_settings();
let mut el = h_stack()
.h_6()
.px_1()
.items_center()
.p_1()
.text_size(ui_size(1.125))
.rounded_md()
.border()
.border_color(border_color)

View file

@ -4,6 +4,7 @@ mod components;
mod element_ext;
mod elements;
pub mod prelude;
mod settings;
mod static_data;
mod theme;

View file

@ -3,40 +3,35 @@ pub use gpui3::{
ViewContext, WindowContext,
};
use crate::settings::user_settings;
pub use crate::{theme, ButtonVariant, ElementExt, Theme};
use gpui3::{hsla, rems, rgb, AbsoluteLength, Hsla};
use gpui3::{hsla, rems, rgb, AbsoluteLength, Hsla, Rems};
use strum::EnumIter;
#[derive(Clone, Copy)]
pub struct Token {
pub struct FakeSettings {
pub list_indent_depth: AbsoluteLength,
pub default_panel_size: AbsoluteLength,
pub state_hover_background: Hsla,
pub state_active_background: Hsla,
}
impl Default for Token {
impl Default for FakeSettings {
fn default() -> Self {
Self {
list_indent_depth: rems(0.3).into(),
default_panel_size: AbsoluteLength::Rems(rems(16.)),
state_hover_background: hsla(0.0, 0.0, 0.0, 0.08),
state_active_background: hsla(0.0, 0.0, 0.0, 0.16),
}
}
}
pub fn token() -> Token {
Token::default()
}
#[derive(Default)]
pub struct SystemColor {
pub transparent: Hsla,
pub mac_os_traffic_light_red: Hsla,
pub mac_os_traffic_light_yellow: Hsla,
pub mac_os_traffic_light_green: Hsla,
pub state_hover_background: Hsla,
pub state_active_background: Hsla,
}
impl SystemColor {
@ -46,6 +41,8 @@ impl SystemColor {
mac_os_traffic_light_red: rgb::<Hsla>(0xEC695E),
mac_os_traffic_light_yellow: rgb::<Hsla>(0xF4BF4F),
mac_os_traffic_light_green: rgb::<Hsla>(0x62C554),
state_hover_background: hsla(0.0, 0.0, 0.0, 0.08),
state_active_background: hsla(0.0, 0.0, 0.0, 0.16),
}
}
pub fn color(&self) -> Hsla {
@ -62,6 +59,8 @@ pub struct ThemeColor {
/// The background color of an elevated surface, like a modal, tooltip or toast.
pub elevated_surface: Hsla,
pub surface: Hsla,
/// Window background color
pub background: Hsla,
/// Default background for elements like filled buttons,
/// text fields, checkboxes, radio buttons, etc.
/// - TODO: Map to step 3.
@ -99,6 +98,7 @@ impl ThemeColor {
border_transparent: system_color.transparent,
elevated_surface: theme.middle.base.default.background,
surface: theme.middle.base.default.background,
background: theme.lowest.base.default.background,
filled_element: theme.lowest.base.default.background,
filled_element_hover: theme.lowest.base.hovered.background,
filled_element_active: theme.lowest.base.active.background,
@ -157,6 +157,12 @@ impl HighlightColor {
}
}
pub fn ui_size(size: f32) -> Rems {
let setting = user_settings();
rems(*setting.ui_scale * size)
}
#[derive(Debug, Default, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy, EnumIter)]
pub enum FileSystemStatus {
#[default]
@ -251,6 +257,23 @@ pub enum DisclosureControlVisibility {
Always,
}
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy, EnumIter)]
pub enum DisclosureControlStyle {
/// Shows the disclosure control only when hovered where possible.
///
/// More compact, but not available everywhere.
ChevronOnHover,
/// Shows an icon where possible, otherwise shows a chevron.
///
/// For example, in a file tree a folder or file icon is shown
/// instead of a chevron
Icon,
/// Always shows a chevron.
Chevron,
/// Completely hides the disclosure control where possible.
None,
}
#[derive(Default, PartialEq, Copy, Clone, EnumIter, strum::Display)]
pub enum InteractionState {
#[default]

View file

@ -0,0 +1,70 @@
use std::ops::Deref;
use gpui3::{rems, AbsoluteLength};
use crate::DisclosureControlStyle;
// This is a fake static example of user settings overriding the default settings
pub fn user_settings() -> Settings {
let mut settings = Settings::default();
settings.list_indent_depth = SettingValue::UserDefined(rems(0.5).into());
settings
}
#[derive(Clone)]
pub enum SettingValue<T> {
UserDefined(T),
Default(T),
}
impl<T> Deref for SettingValue<T> {
type Target = T;
fn deref(&self) -> &Self::Target {
match self {
Self::UserDefined(value) => value,
Self::Default(value) => value,
}
}
}
#[derive(Clone)]
pub struct TitlebarSettings {
pub show_project_owner: SettingValue<bool>,
pub show_git_status: SettingValue<bool>,
pub show_git_controls: SettingValue<bool>,
}
impl Default for TitlebarSettings {
fn default() -> Self {
Self {
show_project_owner: SettingValue::Default(true),
show_git_status: SettingValue::Default(true),
show_git_controls: SettingValue::Default(true),
}
}
}
// These should be merged into settings
#[derive(Clone)]
pub struct Settings {
pub default_panel_size: SettingValue<AbsoluteLength>,
pub list_disclosure_style: SettingValue<DisclosureControlStyle>,
pub list_indent_depth: SettingValue<AbsoluteLength>,
pub titlebar: TitlebarSettings,
pub ui_scale: SettingValue<f32>,
}
impl Default for Settings {
fn default() -> Self {
Self {
titlebar: TitlebarSettings::default(),
list_disclosure_style: SettingValue::Default(DisclosureControlStyle::ChevronOnHover),
list_indent_depth: SettingValue::Default(rems(0.3).into()),
default_panel_size: SettingValue::Default(rems(16.).into()),
ui_scale: SettingValue::Default(1.),
}
}
}
impl Settings {}