Merge branch 'n/gpui2ui-settings' into gpui2
This commit is contained in:
commit
a6a50113da
9 changed files with 138 additions and 31 deletions
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@ -3,10 +3,10 @@ use std::marker::PhantomData;
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use gpui3::{div, Div};
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use crate::prelude::*;
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use crate::settings::user_settings;
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use crate::theme::theme;
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use crate::{
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h_stack, token, v_stack, Avatar, Icon, IconColor, IconElement, IconSize, Label, LabelColor,
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LabelSize,
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h_stack, v_stack, Avatar, Icon, IconColor, IconElement, IconSize, Label, LabelColor, LabelSize,
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};
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#[derive(Clone, Copy, Default, Debug, PartialEq)]
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@ -94,7 +94,6 @@ impl<S: 'static + Send + Sync + Clone> ListHeader<S> {
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fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
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let theme = theme(cx);
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let token = token();
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let system_color = SystemColor::new();
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let color = ThemeColor::new(cx);
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@ -166,7 +165,6 @@ impl<S: 'static + Send + Sync + Clone> ListSubHeader<S> {
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fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
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let theme = theme(cx);
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let token = token();
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h_stack().flex_1().w_full().relative().py_1().child(
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div()
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@ -351,7 +349,6 @@ impl<S: 'static + Send + Sync + Clone> ListEntry<S> {
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cx: &mut ViewContext<S>,
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) -> Option<impl Element<ViewState = S>> {
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let theme = theme(cx);
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let token = token();
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let disclosure_control_icon = if let Some(ToggleState::Toggled) = self.toggle {
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IconElement::new(Icon::ChevronDown)
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@ -374,9 +371,9 @@ impl<S: 'static + Send + Sync + Clone> ListEntry<S> {
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fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
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let theme = theme(cx);
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let token = token();
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let system_color = SystemColor::new();
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let color = ThemeColor::new(cx);
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let setting = user_settings();
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let left_content = match self.left_content.clone() {
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Some(LeftContent::Icon(i)) => Some(
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@ -408,7 +405,7 @@ impl<S: 'static + Send + Sync + Clone> ListEntry<S> {
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// .ml(rems(0.75 * self.indent_level as f32))
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.children((0..self.indent_level).map(|_| {
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div()
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.w(token.list_indent_depth)
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.w(*setting.list_indent_depth)
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.h_full()
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.flex()
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.justify_center()
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@ -484,7 +481,6 @@ impl<S: 'static + Send + Sync + Clone> List<S> {
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fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
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let theme = theme(cx);
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let token = token();
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let is_toggleable = self.toggleable != Toggleable::NotToggleable;
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let is_toggled = Toggleable::is_toggled(&self.toggleable);
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@ -3,8 +3,9 @@ use std::marker::PhantomData;
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use gpui3::{AbsoluteLength, AnyElement};
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use smallvec::SmallVec;
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use crate::settings::user_settings;
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use crate::v_stack;
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use crate::{prelude::*, theme};
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use crate::{token, v_stack};
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#[derive(Default, Debug, PartialEq, Eq, Hash, Clone, Copy)]
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pub enum PanelAllowedSides {
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@ -53,14 +54,14 @@ pub struct Panel<S: 'static + Send + Sync> {
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impl<S: 'static + Send + Sync> Panel<S> {
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pub fn new(scroll_state: ScrollState) -> Self {
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let token = token();
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let setting = user_settings();
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Self {
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state_type: PhantomData,
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scroll_state,
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current_side: PanelSide::default(),
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allowed_sides: PanelAllowedSides::default(),
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initial_width: token.default_panel_size,
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initial_width: *setting.default_panel_size,
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width: None,
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children: SmallVec::new(),
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}
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@ -96,7 +97,6 @@ impl<S: 'static + Send + Sync> Panel<S> {
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}
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fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
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let token = token();
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let theme = theme(cx);
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let panel_base;
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@ -4,6 +4,7 @@ use std::sync::Arc;
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use gpui3::{view, Context, View};
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use crate::prelude::*;
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use crate::settings::user_settings;
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use crate::{
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random_players_with_call_status, theme, Avatar, Button, Icon, IconButton, IconColor, MicStatus,
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PlayerStack, PlayerWithCallStatus, ScreenShareStatus, ToolDivider, TrafficLights,
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@ -93,6 +94,9 @@ impl TitleBar {
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fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Element<ViewState = Self> {
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let theme = theme(cx);
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let color = ThemeColor::new(cx);
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let setting = user_settings();
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// let has_focus = cx.window_is_active();
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let has_focus = true;
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@ -107,8 +111,7 @@ impl TitleBar {
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.items_center()
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.justify_between()
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.w_full()
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.h_8()
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.bg(theme.lowest.base.default.background)
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.bg(color.background)
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.child(
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div()
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.flex()
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@ -123,6 +126,9 @@ impl TitleBar {
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.flex()
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.items_center()
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.gap_1()
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.when(*setting.titlebar.show_project_owner, |this| {
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this.child(Button::new("iamnbutler"))
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})
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.child(Button::new("zed"))
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.child(Button::new("nate/gpui2-ui-components")),
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)
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@ -1,7 +1,7 @@
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use std::marker::PhantomData;
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use crate::prelude::*;
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use crate::{theme, token, SystemColor};
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use crate::{theme, SystemColor};
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#[derive(Clone, Copy)]
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enum TrafficLightColor {
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@ -62,7 +62,6 @@ impl<S: 'static + Send + Sync> TrafficLights<S> {
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fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
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let theme = theme(cx);
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let token = token();
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div()
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.flex()
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@ -1,9 +1,11 @@
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use std::marker::PhantomData;
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use std::sync::Arc;
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use gpui3::rems;
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use gpui3::{DefiniteLength, Hsla, Interactive, MouseButton, WindowContext};
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use crate::prelude::*;
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use crate::settings::user_settings;
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use crate::{h_stack, Icon, IconColor, IconElement, Label, LabelColor, LabelSize};
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#[derive(Default, PartialEq, Clone, Copy)]
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@ -148,11 +150,11 @@ impl<S: 'static + Send + Sync + Clone> Button<S> {
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fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
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let icon_color = self.icon_color();
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let border_color = self.border_color(cx);
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let setting = user_settings();
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let mut el = h_stack()
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.h_6()
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.px_1()
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.items_center()
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.p_1()
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.text_size(ui_size(1.125))
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.rounded_md()
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.border()
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.border_color(border_color)
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@ -4,6 +4,7 @@ mod components;
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mod element_ext;
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mod elements;
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pub mod prelude;
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mod settings;
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mod static_data;
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mod theme;
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@ -3,40 +3,35 @@ pub use gpui3::{
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ViewContext, WindowContext,
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};
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use crate::settings::user_settings;
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pub use crate::{theme, ButtonVariant, ElementExt, Theme};
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use gpui3::{hsla, rems, rgb, AbsoluteLength, Hsla};
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use gpui3::{hsla, rems, rgb, AbsoluteLength, Hsla, Rems};
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use strum::EnumIter;
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#[derive(Clone, Copy)]
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pub struct Token {
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pub struct FakeSettings {
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pub list_indent_depth: AbsoluteLength,
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pub default_panel_size: AbsoluteLength,
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pub state_hover_background: Hsla,
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pub state_active_background: Hsla,
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}
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impl Default for Token {
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impl Default for FakeSettings {
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fn default() -> Self {
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Self {
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list_indent_depth: rems(0.3).into(),
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default_panel_size: AbsoluteLength::Rems(rems(16.)),
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state_hover_background: hsla(0.0, 0.0, 0.0, 0.08),
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state_active_background: hsla(0.0, 0.0, 0.0, 0.16),
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}
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}
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}
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pub fn token() -> Token {
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Token::default()
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}
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#[derive(Default)]
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pub struct SystemColor {
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pub transparent: Hsla,
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pub mac_os_traffic_light_red: Hsla,
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pub mac_os_traffic_light_yellow: Hsla,
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pub mac_os_traffic_light_green: Hsla,
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pub state_hover_background: Hsla,
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pub state_active_background: Hsla,
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}
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impl SystemColor {
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@ -46,6 +41,8 @@ impl SystemColor {
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mac_os_traffic_light_red: rgb::<Hsla>(0xEC695E),
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mac_os_traffic_light_yellow: rgb::<Hsla>(0xF4BF4F),
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mac_os_traffic_light_green: rgb::<Hsla>(0x62C554),
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state_hover_background: hsla(0.0, 0.0, 0.0, 0.08),
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state_active_background: hsla(0.0, 0.0, 0.0, 0.16),
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}
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}
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pub fn color(&self) -> Hsla {
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@ -62,6 +59,8 @@ pub struct ThemeColor {
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/// The background color of an elevated surface, like a modal, tooltip or toast.
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pub elevated_surface: Hsla,
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pub surface: Hsla,
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/// Window background color
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pub background: Hsla,
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/// Default background for elements like filled buttons,
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/// text fields, checkboxes, radio buttons, etc.
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/// - TODO: Map to step 3.
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@ -99,6 +98,7 @@ impl ThemeColor {
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border_transparent: system_color.transparent,
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elevated_surface: theme.middle.base.default.background,
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surface: theme.middle.base.default.background,
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background: theme.lowest.base.default.background,
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filled_element: theme.lowest.base.default.background,
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filled_element_hover: theme.lowest.base.hovered.background,
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filled_element_active: theme.lowest.base.active.background,
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@ -157,6 +157,12 @@ impl HighlightColor {
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}
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}
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pub fn ui_size(size: f32) -> Rems {
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let setting = user_settings();
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rems(*setting.ui_scale * size)
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}
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#[derive(Debug, Default, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy, EnumIter)]
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pub enum FileSystemStatus {
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#[default]
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@ -251,6 +257,23 @@ pub enum DisclosureControlVisibility {
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Always,
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}
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#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy, EnumIter)]
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pub enum DisclosureControlStyle {
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/// Shows the disclosure control only when hovered where possible.
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///
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/// More compact, but not available everywhere.
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ChevronOnHover,
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/// Shows an icon where possible, otherwise shows a chevron.
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///
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/// For example, in a file tree a folder or file icon is shown
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/// instead of a chevron
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Icon,
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/// Always shows a chevron.
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Chevron,
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/// Completely hides the disclosure control where possible.
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None,
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}
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#[derive(Default, PartialEq, Copy, Clone, EnumIter, strum::Display)]
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pub enum InteractionState {
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#[default]
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70
crates/ui2/src/settings.rs
Normal file
70
crates/ui2/src/settings.rs
Normal file
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@ -0,0 +1,70 @@
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use std::ops::Deref;
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use gpui3::{rems, AbsoluteLength};
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use crate::DisclosureControlStyle;
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// This is a fake static example of user settings overriding the default settings
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pub fn user_settings() -> Settings {
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let mut settings = Settings::default();
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settings.list_indent_depth = SettingValue::UserDefined(rems(0.5).into());
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settings
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}
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#[derive(Clone)]
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pub enum SettingValue<T> {
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UserDefined(T),
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Default(T),
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}
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impl<T> Deref for SettingValue<T> {
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type Target = T;
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fn deref(&self) -> &Self::Target {
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match self {
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Self::UserDefined(value) => value,
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Self::Default(value) => value,
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}
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}
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}
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#[derive(Clone)]
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pub struct TitlebarSettings {
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pub show_project_owner: SettingValue<bool>,
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pub show_git_status: SettingValue<bool>,
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pub show_git_controls: SettingValue<bool>,
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}
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impl Default for TitlebarSettings {
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fn default() -> Self {
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Self {
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show_project_owner: SettingValue::Default(true),
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show_git_status: SettingValue::Default(true),
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show_git_controls: SettingValue::Default(true),
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}
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}
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}
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// These should be merged into settings
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#[derive(Clone)]
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pub struct Settings {
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pub default_panel_size: SettingValue<AbsoluteLength>,
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pub list_disclosure_style: SettingValue<DisclosureControlStyle>,
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pub list_indent_depth: SettingValue<AbsoluteLength>,
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pub titlebar: TitlebarSettings,
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pub ui_scale: SettingValue<f32>,
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}
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impl Default for Settings {
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fn default() -> Self {
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Self {
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titlebar: TitlebarSettings::default(),
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list_disclosure_style: SettingValue::Default(DisclosureControlStyle::ChevronOnHover),
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list_indent_depth: SettingValue::Default(rems(0.3).into()),
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default_panel_size: SettingValue::Default(rems(16.).into()),
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ui_scale: SettingValue::Default(1.),
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}
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}
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}
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impl Settings {}
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