Fix a bug where a GPUI macro still used `ModelContext` Rename `AsyncAppContext` -> `AsyncApp` Rename update_model, read_model, insert_model, and reserve_model to update_entity, read_entity, insert_entity, and reserve_entity Release Notes: - N/A
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118 changed files with 708 additions and 757 deletions
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@ -1217,7 +1217,7 @@ impl ContextEditor {
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let project = this.update(&mut cx, |this, _| this.project.clone())?;
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let resolved_patch = patch.resolve(project.clone(), &mut cx).await;
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let editor = cx.new_window_model(|window, cx| {
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let editor = cx.new_window_entity(|window, cx| {
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let editor = ProposedChangesEditor::new(
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patch.title.clone(),
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resolved_patch
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