Fix a bug where a GPUI macro still used `ModelContext` Rename `AsyncAppContext` -> `AsyncApp` Rename update_model, read_model, insert_model, and reserve_model to update_entity, read_entity, insert_entity, and reserve_entity Release Notes: - N/A
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83141d07e9
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118 changed files with 708 additions and 757 deletions
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@ -104,7 +104,7 @@ async fn test_host_disconnect(
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.unwrap();
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//TODO: focus
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assert!(cx_b.update_window_model(&editor_b, |editor, window, _| editor.is_focused(window)));
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assert!(cx_b.update_window_entity(&editor_b, |editor, window, _| editor.is_focused(window)));
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editor_b.update_in(cx_b, |editor, window, cx| editor.insert("X", window, cx));
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cx_b.update(|_, cx| {
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@ -208,7 +208,7 @@ async fn test_newline_above_or_below_does_not_move_guest_cursor(
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.unwrap();
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let cx_a = cx_a.add_empty_window();
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let editor_a = cx_a
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.new_window_model(|window, cx| Editor::for_buffer(buffer_a, Some(project_a), window, cx));
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.new_window_entity(|window, cx| Editor::for_buffer(buffer_a, Some(project_a), window, cx));
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let mut editor_cx_a = EditorTestContext {
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cx: cx_a.clone(),
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@ -224,7 +224,7 @@ async fn test_newline_above_or_below_does_not_move_guest_cursor(
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.await
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.unwrap();
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let editor_b = cx_b
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.new_window_model(|window, cx| Editor::for_buffer(buffer_b, Some(project_b), window, cx));
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.new_window_entity(|window, cx| Editor::for_buffer(buffer_b, Some(project_b), window, cx));
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let mut editor_cx_b = EditorTestContext {
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cx: cx_b.clone(),
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@ -327,7 +327,7 @@ async fn test_collaborating_with_completion(cx_a: &mut TestAppContext, cx_b: &mu
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.await
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.unwrap();
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let cx_b = cx_b.add_empty_window();
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let editor_b = cx_b.new_window_model(|window, cx| {
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let editor_b = cx_b.new_window_entity(|window, cx| {
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Editor::for_buffer(buffer_b.clone(), Some(project_b.clone()), window, cx)
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});
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@ -1206,7 +1206,7 @@ async fn test_share_project(
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.unwrap();
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let editor_b =
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cx_b.new_window_model(|window, cx| Editor::for_buffer(buffer_b, None, window, cx));
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cx_b.new_window_entity(|window, cx| Editor::for_buffer(buffer_b, None, window, cx));
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// Client A sees client B's selection
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executor.run_until_parked();
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@ -1313,7 +1313,7 @@ async fn test_on_input_format_from_host_to_guest(
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.await
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.unwrap();
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let cx_a = cx_a.add_empty_window();
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let editor_a = cx_a.new_window_model(|window, cx| {
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let editor_a = cx_a.new_window_entity(|window, cx| {
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Editor::for_buffer(buffer_a, Some(project_a.clone()), window, cx)
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});
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@ -1435,7 +1435,7 @@ async fn test_on_input_format_from_guest_to_host(
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.await
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.unwrap();
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let cx_b = cx_b.add_empty_window();
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let editor_b = cx_b.new_window_model(|window, cx| {
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let editor_b = cx_b.new_window_entity(|window, cx| {
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Editor::for_buffer(buffer_b, Some(project_b.clone()), window, cx)
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});
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@ -2195,10 +2195,10 @@ async fn test_collaborating_with_editorconfig(
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.await
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.unwrap();
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let cx_a = cx_a.add_empty_window();
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let main_editor_a = cx_a.new_window_model(|window, cx| {
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let main_editor_a = cx_a.new_window_entity(|window, cx| {
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Editor::for_buffer(main_buffer_a, Some(project_a.clone()), window, cx)
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});
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let other_editor_a = cx_a.new_window_model(|window, cx| {
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let other_editor_a = cx_a.new_window_entity(|window, cx| {
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Editor::for_buffer(other_buffer_a, Some(project_a), window, cx)
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});
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let mut main_editor_cx_a = EditorTestContext {
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@ -2229,10 +2229,10 @@ async fn test_collaborating_with_editorconfig(
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.await
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.unwrap();
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let cx_b = cx_b.add_empty_window();
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let main_editor_b = cx_b.new_window_model(|window, cx| {
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let main_editor_b = cx_b.new_window_entity(|window, cx| {
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Editor::for_buffer(main_buffer_b, Some(project_b.clone()), window, cx)
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});
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let other_editor_b = cx_b.new_window_model(|window, cx| {
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let other_editor_b = cx_b.new_window_entity(|window, cx| {
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Editor::for_buffer(other_buffer_b, Some(project_b.clone()), window, cx)
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});
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let mut main_editor_cx_b = EditorTestContext {
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