Fix missed renames in #22632 (#23688)

Fix a bug where a GPUI macro still used `ModelContext`
Rename `AsyncAppContext` -> `AsyncApp`
Rename update_model, read_model, insert_model, and reserve_model to
update_entity, read_entity, insert_entity, and reserve_entity

Release Notes:

- N/A
This commit is contained in:
Mikayla Maki 2025-01-26 15:37:34 -08:00 committed by GitHub
parent 83141d07e9
commit a6b1514246
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118 changed files with 708 additions and 757 deletions

View file

@ -180,7 +180,7 @@ impl ChannelView {
})
})?;
cx.new_window_model(|window, cx| {
cx.new_window_entity(|window, cx| {
let mut this = Self::new(
project,
weak_workspace,

View file

@ -5,7 +5,7 @@ use collections::HashSet;
use editor::{AnchorRangeExt, CompletionProvider, Editor, EditorElement, EditorStyle};
use fuzzy::{StringMatch, StringMatchCandidate};
use gpui::{
AsyncAppContext, AsyncWindowContext, Context, Entity, Focusable, FontStyle, FontWeight,
AsyncApp, AsyncWindowContext, Context, Entity, Focusable, FontStyle, FontWeight,
HighlightStyle, IntoElement, Render, Task, TextStyle, WeakEntity, Window,
};
use language::{
@ -285,7 +285,7 @@ impl MessageEditor {
}
async fn resolve_completions_for_candidates(
cx: &AsyncAppContext,
cx: &AsyncApp,
query: &str,
candidates: &[StringMatchCandidate],
range: Range<Anchor>,