Fix a bug where a GPUI macro still used `ModelContext` Rename `AsyncAppContext` -> `AsyncApp` Rename update_model, read_model, insert_model, and reserve_model to update_entity, read_entity, insert_entity, and reserve_entity Release Notes: - N/A
This commit is contained in:
parent
83141d07e9
commit
a6b1514246
118 changed files with 708 additions and 757 deletions
|
@ -516,7 +516,7 @@ mod tests {
|
|||
let (workspace, cx) =
|
||||
cx.add_window_view(|window, cx| Workspace::test_new(project.clone(), window, cx));
|
||||
|
||||
let editor = cx.new_window_model(|window, cx| {
|
||||
let editor = cx.new_window_entity(|window, cx| {
|
||||
let mut editor = Editor::single_line(window, cx);
|
||||
editor.set_text("abc", window, cx);
|
||||
editor
|
||||
|
@ -587,7 +587,7 @@ mod tests {
|
|||
let (workspace, cx) =
|
||||
cx.add_window_view(|window, cx| Workspace::test_new(project.clone(), window, cx));
|
||||
|
||||
let editor = cx.new_window_model(|window, cx| {
|
||||
let editor = cx.new_window_entity(|window, cx| {
|
||||
let mut editor = Editor::single_line(window, cx);
|
||||
editor.set_text("abc", window, cx);
|
||||
editor
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue