Fix missed renames in #22632 (#23688)

Fix a bug where a GPUI macro still used `ModelContext`
Rename `AsyncAppContext` -> `AsyncApp`
Rename update_model, read_model, insert_model, and reserve_model to
update_entity, read_entity, insert_entity, and reserve_entity

Release Notes:

- N/A
This commit is contained in:
Mikayla Maki 2025-01-26 15:37:34 -08:00 committed by GitHub
parent 83141d07e9
commit a6b1514246
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118 changed files with 708 additions and 757 deletions

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@ -3,10 +3,10 @@ use std::ops::Range;
use gpui::{
actions, black, div, fill, hsla, opaque_grey, point, prelude::*, px, relative, rgb, rgba, size,
white, yellow, App, Application, Bounds, ClipboardItem, Context, CursorStyle, ElementId,
ElementInputHandler, Entity, FocusHandle, Focusable, GlobalElementId, KeyBinding, Keystroke,
LayoutId, MouseButton, MouseDownEvent, MouseMoveEvent, MouseUpEvent, PaintQuad, Pixels, Point,
ShapedLine, SharedString, Style, TextRun, UTF16Selection, UnderlineStyle, ViewInputHandler,
Window, WindowBounds, WindowOptions,
ElementInputHandler, Entity, EntityInputHandler, FocusHandle, Focusable, GlobalElementId,
KeyBinding, Keystroke, LayoutId, MouseButton, MouseDownEvent, MouseMoveEvent, MouseUpEvent,
PaintQuad, Pixels, Point, ShapedLine, SharedString, Style, TextRun, UTF16Selection,
UnderlineStyle, Window, WindowBounds, WindowOptions,
};
use unicode_segmentation::*;
@ -257,7 +257,7 @@ impl TextInput {
}
}
impl ViewInputHandler for TextInput {
impl EntityInputHandler for TextInput {
fn text_for_range(
&mut self,
range_utf16: Range<usize>,