Fix a bug where a GPUI macro still used `ModelContext` Rename `AsyncAppContext` -> `AsyncApp` Rename update_model, read_model, insert_model, and reserve_model to update_entity, read_entity, insert_entity, and reserve_entity Release Notes: - N/A
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118 changed files with 708 additions and 757 deletions
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@ -1,11 +1,11 @@
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use anyhow::{anyhow, Result};
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use gpui::{actions, AsyncAppContext};
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use gpui::{actions, AsyncApp};
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use std::path::{Path, PathBuf};
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use util::ResultExt;
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actions!(cli, [Install, RegisterZedScheme]);
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pub async fn install_cli(cx: &AsyncAppContext) -> Result<PathBuf> {
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pub async fn install_cli(cx: &AsyncApp) -> Result<PathBuf> {
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let cli_path = cx.update(|cx| cx.path_for_auxiliary_executable("cli"))??;
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let link_path = Path::new("/usr/local/bin/zed");
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let bin_dir_path = link_path.parent().unwrap();
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