Fix a bug where a GPUI macro still used `ModelContext` Rename `AsyncAppContext` -> `AsyncApp` Rename update_model, read_model, insert_model, and reserve_model to update_entity, read_entity, insert_entity, and reserve_entity Release Notes: - N/A
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83141d07e9
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118 changed files with 708 additions and 757 deletions
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@ -11,8 +11,8 @@ use futures::future::BoxFuture;
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use futures::stream::BoxStream;
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use futures::{FutureExt, StreamExt};
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use gpui::{
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percentage, svg, Animation, AnimationExt, AnyView, App, AsyncAppContext, Entity, Render,
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Subscription, Task, Transformation,
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percentage, svg, Animation, AnimationExt, AnyView, App, AsyncApp, Entity, Render, Subscription,
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Task, Transformation,
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};
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use language_model::{
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LanguageModel, LanguageModelCompletionEvent, LanguageModelId, LanguageModelName,
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@ -190,7 +190,7 @@ impl LanguageModel for CopilotChatLanguageModel {
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fn stream_completion(
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&self,
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request: LanguageModelRequest,
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cx: &AsyncAppContext,
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cx: &AsyncApp,
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) -> BoxFuture<'static, Result<BoxStream<'static, Result<LanguageModelCompletionEvent>>>> {
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if let Some(message) = request.messages.last() {
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if message.contents_empty() {
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@ -266,7 +266,7 @@ impl LanguageModel for CopilotChatLanguageModel {
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_name: String,
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_description: String,
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_schema: serde_json::Value,
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_cx: &AsyncAppContext,
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_cx: &AsyncApp,
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) -> BoxFuture<'static, Result<BoxStream<'static, Result<String>>>> {
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future::ready(Err(anyhow!("not implemented"))).boxed()
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}
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