Fix a bug where a GPUI macro still used `ModelContext` Rename `AsyncAppContext` -> `AsyncApp` Rename update_model, read_model, insert_model, and reserve_model to update_entity, read_entity, insert_entity, and reserve_entity Release Notes: - N/A
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118 changed files with 708 additions and 757 deletions
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@ -1,7 +1,7 @@
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use anyhow::{anyhow, Result};
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use async_trait::async_trait;
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use futures::StreamExt;
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use gpui::AsyncAppContext;
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use gpui::AsyncApp;
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use language::{
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language_settings::AllLanguageSettings, LanguageToolchainStore, LspAdapter, LspAdapterDelegate,
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};
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@ -58,7 +58,7 @@ impl LspAdapter for YamlLspAdapter {
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&self,
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delegate: &dyn LspAdapterDelegate,
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_: Arc<dyn LanguageToolchainStore>,
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_: &AsyncAppContext,
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_: &AsyncApp,
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) -> Option<LanguageServerBinary> {
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let path = delegate.which(Self::SERVER_NAME.as_ref()).await?;
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let env = delegate.shell_env().await;
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@ -131,7 +131,7 @@ impl LspAdapter for YamlLspAdapter {
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_: &dyn Fs,
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delegate: &Arc<dyn LspAdapterDelegate>,
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_: Arc<dyn LanguageToolchainStore>,
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cx: &mut AsyncAppContext,
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cx: &mut AsyncApp,
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) -> Result<Value> {
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let location = SettingsLocation {
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worktree_id: delegate.worktree_id(),
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