Fix a bug where a GPUI macro still used `ModelContext` Rename `AsyncAppContext` -> `AsyncApp` Rename update_model, read_model, insert_model, and reserve_model to update_entity, read_entity, insert_entity, and reserve_entity Release Notes: - N/A
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118 changed files with 708 additions and 757 deletions
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@ -3795,7 +3795,7 @@ pub mod tests {
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// Wait for the unstaged changes to be loaded
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cx.run_until_parked();
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let buffer_search_bar = cx.new_window_model(|window, cx| {
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let buffer_search_bar = cx.new_window_entity(|window, cx| {
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let mut search_bar = BufferSearchBar::new(window, cx);
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search_bar.set_active_pane_item(Some(&editor), window, cx);
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search_bar.show(window, cx);
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