Fix a bug where a GPUI macro still used `ModelContext` Rename `AsyncAppContext` -> `AsyncApp` Rename update_model, read_model, insert_model, and reserve_model to update_entity, read_entity, insert_entity, and reserve_entity Release Notes: - N/A
This commit is contained in:
parent
83141d07e9
commit
a6b1514246
118 changed files with 708 additions and 757 deletions
|
@ -33,7 +33,7 @@ impl IndentGuidesStory {
|
|||
}
|
||||
|
||||
impl Render for IndentGuidesStory {
|
||||
fn render(&mut self, window: &mut Window, cx: &mut ModelContext<Self>) -> impl IntoElement {
|
||||
fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
|
||||
Story::container()
|
||||
.child(Story::title("Indent guides"))
|
||||
.child(
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue