Fix a bug where a GPUI macro still used `ModelContext` Rename `AsyncAppContext` -> `AsyncApp` Rename update_model, read_model, insert_model, and reserve_model to update_entity, read_entity, insert_entity, and reserve_entity Release Notes: - N/A
This commit is contained in:
parent
83141d07e9
commit
a6b1514246
118 changed files with 708 additions and 757 deletions
|
@ -12,7 +12,7 @@ use collections::HashMap;
|
|||
use db::kvp::KEY_VALUE_STORE;
|
||||
use futures::future::join_all;
|
||||
use gpui::{
|
||||
actions, Action, AnyView, App, AsyncAppContext, AsyncWindowContext, Context, Corner, Entity,
|
||||
actions, Action, AnyView, App, AsyncApp, AsyncWindowContext, Context, Corner, Entity,
|
||||
EventEmitter, ExternalPaths, FocusHandle, Focusable, IntoElement, ParentElement, Pixels,
|
||||
Render, Styled, Task, WeakEntity, Window,
|
||||
};
|
||||
|
@ -1066,7 +1066,7 @@ pub fn new_terminal_pane(
|
|||
|
||||
async fn wait_for_terminals_tasks(
|
||||
terminals_for_task: Vec<(usize, Entity<Pane>, Entity<TerminalView>)>,
|
||||
cx: &mut AsyncAppContext,
|
||||
cx: &mut AsyncApp,
|
||||
) {
|
||||
let pending_tasks = terminals_for_task.iter().filter_map(|(_, _, terminal)| {
|
||||
terminal
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue