Fix a bug where a GPUI macro still used `ModelContext` Rename `AsyncAppContext` -> `AsyncApp` Rename update_model, read_model, insert_model, and reserve_model to update_entity, read_entity, insert_entity, and reserve_entity Release Notes: - N/A
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118 changed files with 708 additions and 757 deletions
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@ -349,7 +349,7 @@ mod test {
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use futures::StreamExt;
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use indoc::indoc;
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use gpui::ViewInputHandler;
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use gpui::EntityInputHandler;
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use crate::{
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state::Mode,
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@ -573,6 +573,7 @@ mod test {
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};
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use editor::EditorSettings;
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use editor::{display_map::DisplayRow, DisplayPoint};
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use indoc::indoc;
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use search::BufferSearchBar;
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use settings::SettingsStore;
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@ -669,7 +670,7 @@ mod test {
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.expect("Buffer search bar should be deployed")
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});
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cx.update_model(search_bar, |bar, _window, cx| {
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cx.update_entity(search_bar, |bar, _window, cx| {
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assert_eq!(bar.query(cx), "cc");
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});
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@ -126,7 +126,7 @@ async fn test_buffer_search(cx: &mut gpui::TestAppContext) {
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.expect("Buffer search bar should be deployed")
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});
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cx.update_model(search_bar, |bar, _, cx| {
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cx.update_entity(search_bar, |bar, _, cx| {
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assert_eq!(bar.query(cx), "");
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})
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}
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@ -265,7 +265,7 @@ async fn test_selection_on_search(cx: &mut gpui::TestAppContext) {
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.expect("Buffer search bar should be deployed")
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});
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cx.update_model(search_bar, |bar, _, cx| {
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cx.update_entity(search_bar, |bar, _, cx| {
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assert_eq!(bar.query(cx), "cc");
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});
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@ -94,7 +94,7 @@ impl VimTestContext {
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Self { cx }
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}
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pub fn update_model<F, T, R>(&mut self, model: Entity<T>, update: F) -> R
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pub fn update_entity<F, T, R>(&mut self, model: Entity<T>, update: F) -> R
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where
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T: 'static,
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F: FnOnce(&mut T, &mut Window, &mut Context<T>) -> R + 'static,
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